Search Issue Tracker
Won't Fix
Votes
1
Found in
2022.3.0f1
2023.1.0b19
2023.2.0a16
2023.3.0a1
Issue ID
UUM-37778
Regression
Yes
[Frame Debugger] While in the Play Mode, the Game view is updated irregularly when in the Frame Debugger window draw calls are changed by using the slider or arrow buttons
Reproduction steps:
1. Open the attached project “FrameDebugger”
2. Open Scene “Assets/Scenes/SampleScene.unity”
3. Enter the Play Mode
4. Open Frame Debugger (Window > Analysis > Frame Debugger)
5. In the Frame Debugger window click on the “Enable” button
6. Observe the Game view while changing the draw calls with the slider or arrow buttons
Expected result: The Game view is always updated
Actual result: The Game view is updated irregularly
Reproducible with: 2022.2.17f1, 2022.3.0f1 2023.1.0b19, 2023.2.0a16
Not reproducible with: 2020.3.48f1, 2021.3.25f1, 2022.2.16f1
Reproducible on: Windows 10, macOS 13.3 (Intel)
Comments (1)
-
spajus
Jun 07, 2023 16:20
Additional information:
Game view gets updated if mouse goes over the game view itself, but it's super inconvenient, as you have to release the slider and hover the game view, so you cannot "quick search" for a particular state. It's a very annoying bug that impedes the rendering debugging workflow.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects receive a black outline in Ray Traced Screen Space Reflections
- NullReferenceException Occurs When Baking APV with GPU Streaming Enabled
- Scene renders incorrectly when using RenderGraphUtils.AddCopyPass
- [URP] Searchable context menu instantly closes when attempting to open it
- [Multiplayer Center] Hosting Model Doesn't Reset to Recommended When Re-selecting Default Netcode Solution
Resolution Note:
Solved and landed