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[macOS M1]Opening VFX Graph assets causes flickering of Editor windows
How to reproduce: 1. Import the attached VFX asset to the URP or HDRP project 2. Copy that asset (CMD +C) 3. Paste that asset (CM... Read more
[HDRP] Missing "Before Fog" injection point for Custom Passes
Currently, if you want to have a post process on objects (let's say an outline), you are missing a crucial injection point "BeforeFo... Read more
"IndexOutOfRangeException" error is thrown when selecting the Layer drop...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Hierarchy Window Select Camera GameObject 3. In the Inspector... Read more
"Shader error in 'Kernel': syntax error:" when "include_with_pragmas" is...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Observe the Console Window Expected result: No error is thrown Ac... Read more
Post-processing is not visible when Camera Stack is used
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Observe the Game Vi... Read more
The InputSystem reports incorrect inputs on MacOS with IL2CPP Player bui...
How to reproduce: 1. Open the attached project “InputSystemBug.zip“ 2. Open the Build Settings (Edit > Build Settings…) 3. Make s... Read more
List item does not get cleared when using backspace
Reproduction steps: 1. Open the attached project “HDRBug” 2. In the project window, open “SampleScene” 3. In the hierarchy select... Read more
"Failed to find entry-points" error is thrown when compiling the build
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the top menu select File > Build And Run Expected result: The P... Read more
[VFX Graph] Floating point division by zero at kernel warning is thrown ...
How to reproduce: 1. Import the attached 'Warning' VFX 2. Connect float to Speed Range port of Scale over Speed block in Update Co... Read more
Asterisk is displayed near a newly created VFX Graphs name when in reali...
How to reproduce: 1. Open any project with VFX Graph installed 2. Create a new VFX Graph and double-click it to open the VFX Edito... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects