Search Issue Tracker
Fixed in 2021.3.31f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 7000.0.0a1, future release
Votes
0
Found in
2020.3.47f1
2021.3.24f1
2022.2.18f1
2023.1.0b15
2023.2.0a13
2023.3.0a2
Issue ID
UUM-35030
Regression
No
"Shader error in 'Kernel': syntax error:" when "include_with_pragmas" is used last in the include list
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Observe the Console Window
Expected result: No error is thrown
Actual result: “Shader error in 'Kernel': syntax error: unexpected token 'OneUint' at kernel Kernel at Kernel.compute(6) (on metal)“ is thrown
Reproducible with: 2020.3.47f1, 2021.3.22f1, 2022.1.24f1, 2022.2.16f1, 2023.1.0b13
Reproducible on: Intel MacOS 13.3.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Add comment