Search Issue Tracker
Fixed in 2021.3.31f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.3.X, 7000.0.0a1, future release
Votes
0
Found in
2020.3.47f1
2021.3.24f1
2022.2.18f1
2023.1.0b15
2023.2.0a13
2023.3.0a2
Issue ID
UUM-35030
Regression
No
"Shader error in 'Kernel': syntax error:" when "include_with_pragmas" is used last in the include list
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Observe the Console Window
Expected result: No error is thrown
Actual result: “Shader error in 'Kernel': syntax error: unexpected token 'OneUint' at kernel Kernel at Kernel.compute(6) (on metal)“ is thrown
Reproducible with: 2020.3.47f1, 2021.3.22f1, 2022.1.24f1, 2022.2.16f1, 2023.1.0b13
Reproducible on: Intel MacOS 13.3.1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Localization Group Rules bypasses Locale logic when SharedGroup asset provided
- UI Toolkit World UI Text Field unfocuses immediately when clicking on it using XR Controller
- Crash on CallWindowProcW when entering Play mode for the second time and running the Editor in the background while using System.Windows.Forms functions
- 2D Freeform Light shadows disappear when light center is offset from shape bounds
- Crash on MarkAllDependencies when opening scenes with Assets from the YarnSpinner package
Add comment