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Profiler Timeline highlights the next sample when making a selection
How to reproduce: 1. Open a Unity project 2. Open the Profiler window (Window > Analysis > Profiler) 3. Make any Profiler recordi... Read more
Full Screen Pass Renderer Feature does not display Sprites in the Game V...
How to reproduce: 1. Open the attached user’s project “FullScreenTest.zip” 2. Enable the Full Screen Pass Renderer Feature compone... Read more
"TypeLoadException" is thrown when using recursive types in MonoBehaviou...
Reproduction steps: 1. Open the attached "IN-39414.zip" project 2. Open the "Assets/Scenes/SampleScene" Scene 3. Enter Play Mode ... Read more
Accessing the raw value of a USS variable fails when using customStyle.T...
Reproduction steps: 1. Open project “IN-39634” 2. Open “Assets\IN-39634_Assets\Scenes\SampleScene” 3. Enter Play Mode 4. Observe the... Read more
"leftButton" value stays 1 when clicking once to gain focus on the build
Reproduction steps: 1. Create an empty project 2. Install the “Input System” package through “Window\PackageManager” 3. Enable “F... Read more
Crash on Internal_PumpMessageLoop when entering Play mode without a headset
Reproduction steps: 1. Open user attached project "VR-Crash-Test.zip" 2. Make sure Oculus app is turned on 3. Disconnect headse... Read more
The left eye's Lens Flare light is shown incorrectly when using OpenXR
Reproduction steps: 1. Open user attached project "HDRP 2023.zip" 2. Open Edit > Project Settings > OpenXR 3. Enable Mock Runti... Read more
“NullReferenceException" errors are thrown in Play mode when subscene ed...
Reproduction steps: 1. Open the attached “InconsistentPrefabBehaviorRepro.zip“ project 2. Open the “Repro” scene 3. Enable Editin... Read more
The "Connect to server" window pops up after any modification when VPN i...
Reproduction steps: 1. Enable VPN 2. Disconnect from the internet 3. Open any remote project 4. Create a new C# script in the As... Read more
Synchronization is lost on lists when using SerializeReference
Reproduction steps: 1. Open the attached project “SynchronizationLost“ 2. Open the “Sample Scene” Scene 3. Select the "SyncLost" ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects