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Asset and meta files inconsistent casing warning has spelling mistake
How to reproduce:1. Open attached project "SpellingErrorWhenInconsistentCasing.zip"2. Go outside Unity's Editor, then go to Spelling... Read more
Texture icon box opens asset selector window instead of revealing the as...
How to reproduce:1. Open the attached 'project-1248553.zip' project2. In the Project Browser select 'New Material'3. In the Inspecto... Read more
Crash on monoeg_g_hash_table_lookup/monoeg_g_hash_table_destroy when usi...
Reproduction steps:1. Open user's attached project and "SampleScene"2. Enter and exit Play Mode a few times (usually take 1-2 tries)... Read more
[DX12] GPU profiler causes memory leaks and can cause Unity Editor to cr...
GPU profiler causes memory leaks and can cause Unity Editor to crash. [Arnaud] new details about the repro. First of all, the leak s... Read more
Profile Analyzer continuously increases Editor memory usage when the Pla...
How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. In the Profiler window ... Read more
Selection pop-up windows are not focused when opened
How to reproduce:1. Open user's attached project2. Select the "Image" GameObject3. In the Inspector press Add Component4. When dropd... Read more
[Hub] Selecting "Next" multiple times from Add Modules window opens mult...
While adding modules to the Unity version from Hub, when "Next" button from the "Add Modules" window is selected multiple times then... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
Assembly References to package assemblies break IDE projects
How to reproduce:1. Open user's attached project2. Select "MyAsmdef" in the Project window3. Observe the Asset's Assembly Definition... Read more
worldPositionStays argument is missing from Unity.Undo.SetTransformParen...
Reproduction steps:1. Open attached project "Undo.zip"2. In Project window, open "Test.cs"3. Observe line 13 Expected result: Unity.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List