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[Physics2D] No reason why it has to be consecutive vertices in customCol...
When using the overload of [CustomCollider2D.SetCustomShapes|[https://docs.unity3d.com/ScriptReference/CustomCollider2D.SetCustomSha... Read more
Unhandled exception “System.AggregateException: One or more errors occur...
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Select the Debug button in the Status bar bottom right corner ... Read more
"NullReferenceException" is thrown when creating a Node from the Output ...
How to reproduce: 1. Open the attached project "IN-57478.zip" 2. Open Assets/New Shader Graph.shadergraph 3. Create an Integer No... Read more
[VCS] TextMeshPro Style Sheet and Font Asset Inspectors can be edited wi...
How to reproduce: 1. Create a new project in your preferred workspace and open it 2. Connect it to Perforce 3. Create a new Text... Read more
Dragging from a node’s output port causes a nullref error and renders th...
Steps to reproduce: 1. Open any URP-enabled Unity project 2. Create a new Shader Graph (Assets>Create>Shader Graph>Lit Shader Gr... Read more
[HDRP] Double shadow filtering settings
There are double shadow filtering settings on Directional and Punctual lights. We should only show Directional settings for Directio... Read more
[Editor][Windows] Alt+tabbing to or opening a window from the taskbar sh...
The change to allow multiple Unity windows in the taskbar and alt+tab menu allows the user to select the window to open but doesn't ... Read more
Volume Component's "Add Override" Button doesn't work
Reproduction steps: 1. Open the attached “Repro” project 2. Open “Assets/SampleScene.unity” Scene 3. Select the “Box Volume” Game... Read more
Microphone.Start hangs on iOS 17 (under certain conditions)
This bug report came in via the Unity forums: I wanted to raise awareness of reports we are receiving from customers that our app... Read more
[WebGL] "RuntimeError: Out of bounds memory access" error appears when p...
How to reproduce: 1. Build the user’s attached “UIButtonWebGLTest.zip” project for WebGL 2. Open the project on an iOS device 3. Pre... Read more
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