Search Issue Tracker
Fixed in 2021.3.28f1
Fixed in 2021.3.X, 2022.3.X, 2023.1.X, 2023.2.X, 2023.2.0a14
Votes
0
Found in
2021.3.24f1
2022.2.17f1
2022.3.3f1
2023.1.0b13
2023.2.0a13
Issue ID
UUM-35056
Regression
No
Asterisk is displayed near a newly created VFX Graphs name when in reality no changes have been made
How to reproduce:
1. Open any project with VFX Graph installed
2. Create a new VFX Graph and double-click it to open the VFX Editor
3. Observe VFX Graph Editor Window where the name of the newly created VFX Graph is displayed
Expected result: No asterisk (*) is displayed near the newly created VFX Graphs name as nothing has been edited
Actual result: Asterisk is displayed, implying changes have been made
Reproducible with: 2020.3.47f1, 2021.3.24f1, 2022.2.17f1, 2023.1.0b13, 2023.2.0a13
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation
Resolution Note (fix version 2023.2):
Fixed in 2023.2.0a14, Window UI no longer implies that a newly created Graph needs to be saved
Resolution Note (fix version 2022.3):
Asterisk is no longer present