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UI Toolkit Debugger will not change the units of measurement to px when ...
Reproduction steps: 1. Open the attached project “UIDebuggerBug“ 2. Open the Package Manager (Window>Package Manager) 3. Select t... Read more
Error message is too generic when falling back to CPULM when not meeting...
# Have a below minspec card # Try to bake with GPULM # Fallback doesn't say why We should probably get rid of "filtering devi... Read more
[TextMeshPro][Android] FontAssets created with TMP_FontAsset.CreateFontA...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Build and run on an Android device 3. Observe Player Expected ... Read more
Question mark UI button stays selected after clicking
Repo steps: # Open unity scene (HDRP) # Right click project window > Create > Visual Effects > Visual Effect Graph # Create a ... Read more
Amazon Luna controller not supported by Input System
The issue is not reproducible due to not having the hardware at hand. Read more
[iOS] App freezes when collecting garbage and creating IL2CPP generic me...
How to reproduce: 1. Build And Run the user’s attached “Deadlock.zip” project on an iOS device 2. Observe the app Expected resu... Read more
Child object destruction is delayed when setting the parent during the s...
How to reproduce: 1. Open the user’s attached “TestDetachAndDestroy.zip” project 2. Enter Play Mode and exit Play Mode or press th... Read more
Skinned Mesh Renderer bounds are not updated when moving bones
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/OutdoorsScene.unity” Scene 3. In the Hierarchy Window ... Read more
Scale Mode Parameters do not match the selected Scale Mode when Scale Mo...
Reproduction steps: 1. Open the attached “DragonTest” project 2. Select “Assets/UI/PanelSettings/MainMenuPanelSettings.asset” 3. ... Read more
Crash on tt_cmap12_char_map_binary when The Editor is upgrading URP mate...
Reproduction steps: 1. Open the attached “ASDQWERTY” Project 2. Confirm the URP material upgrade Expected result: The URP mater... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects