Search Issue Tracker

Fixed in 2022.3.11f1

Fixed in 2023.2.0b10

Votes

1

Found in

2022.2.18f1

2023.1.0b15

2023.2.0a13

Issue ID

UUM-35031

Regression

Yes

Post-processing is not visible when Camera Stack is used

Post Processing Obsolete

-

Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Observe the Game View

Expected result: Post-processing Bloom effect is visible in both the Game View and the Scene View
Actual result: Post-processing Bloom effect is only visible in the Scene View

Reproducible with: 2022.2.15f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13
Not reproducible with: 2021.3.24f1, 2022.2.14f1
Could not test with: 2020.3.47f1 (assets did not migrate correctly and the Pyramid sprite is missing)

Reproducible on: Intel MacOS 13.3.1

Note: If "Stop NaNs" is checked on Main Camera GamObject inside the Inspector Window, the Post-processing Bloom effect will become visible

  1. Resolution Note (fix version 2022.3.11f1):

  2. Resolution Note (fix version 2023.2.0b10):

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.