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Fixed in 2022.3.11f1
Fixed in 2023.2.0b10
Votes
1
Found in
2022.2.18f1
2023.1.0b15
2023.2.0a13
Issue ID
UUM-35031
Regression
Yes
Post-processing is not visible when Camera Stack is used
Reproduction steps:
1. Open the attached “ASDQWE” project
2. Open the “Assets/Scenes/SampleScene.unity” Scene
3. Observe the Game View
Expected result: Post-processing Bloom effect is visible in both the Game View and the Scene View
Actual result: Post-processing Bloom effect is only visible in the Scene View
Reproducible with: 2022.2.15f1, 2022.2.18f1, 2023.1.0b15, 2023.2.0a13
Not reproducible with: 2021.3.24f1, 2022.2.14f1
Could not test with: 2020.3.47f1 (assets did not migrate correctly and the Pyramid sprite is missing)
Reproducible on: Intel MacOS 13.3.1
Note: If "Stop NaNs" is checked on Main Camera GamObject inside the Inspector Window, the Post-processing Bloom effect will become visible
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Resolution Note (fix version 2022.3.11f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-40770
Resolution Note (fix version 2023.2.0b10):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-40770