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[ImageEffects] Screen Space Reflection effect with Biliteral Upsample ca...
Steps to reproduce: 1. Open the attached project2. Open 'bug' scene3. Inspect 'Main Camera' game object, notice it has SSR effect ap... Read more
[StandaloneBuild][Lighting] Loading scene from Asset Bundle breaks light...
How to reproduce:1. Open the attached project2. Open BundleScene scene and build Lighting3. Build asset bundle BugRepro->BuildBun... Read more
UNetWeaver error when using SyncListStruct<T> with any type
Steps to reproduce: 1) open the project2) look into console for error messages3) check HowToMakeErrors.cs file for code Read more
[NetworkIdentity] Object with NetworkIdentity ignores DontDestroyOnLoad()
Repro steps:1) Open the project and LobbyScene2) Hit play and select LAN Host3) Notice NetworkDontDestroyOnLoadObject in the Hierarc... Read more
SystemInfo.deviceUniqueIdentifier for WebGL returns n/a
-e: see title -repro:--build and run a project that calls SystemInfo.deviceUniqueIdentifier--NOTICE it returns "n/a" Read more
[WebGL] Joystick Input.GetKey Not Working with lots of joysticks setup
-e: see title, there are 6 joysticks setup and mouse axes. works well in editor -repro:--open project in editor--plugin gamepad--pla... Read more
[DX9] Unity crashed in GfxDeviceD3D9::DrawBuffers due to HandleD3DDevice...
To reproduce:1. Open attached project2. Run scene TestScene3. Lock windows4. Unlock windows5. Crash in GfxDeviceD3D9::DrawBuffers (s... Read more
[Performance] Spiky framerate when when changing the cameras position th...
Reproduction steps:1. Open attached project2. Open and play the "CameraMove" scene (in Scenes folder)3. The camera stutters while mo... Read more
[NavMeshAgent] NavMeshAgent starts to stutter and its movement vector do...
Steps to reproduce: 1. Open attached project2. Open scene "/Scenes/Test"3. Run it4. Move red cube back a little by pressing S then q... Read more
[GameView] Input works properly only on one of multiple GameView
Repro steps:1) Open the project(N.B. don't close any windows, just drag them, so you could see console and both Game Views2) Attach ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Component Glyphs value is truncated and Ligature Table glyph fields become inaccessible when increasing the Component Glyphs count
- There is no “Overwrite Preset?” popup when saving a Customizable Toolbar preset with a name that already exists
- Customizable Toolbar preset does not switch to the Unity Default Preset when Reverting All Saved Presets or deleting the active Preset
- [Usability] Selected node gets unselected when undoing changes in the Graph Inspector Node Settings tab
- Search Default option for Column Format does not reset the column's format