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Crash in CalculateObjectBounds while entering the playmode if GameObject...
How to reproduce:1. Open the attached "ReproProject1" project and "Repro" scene2. Enter playmode Expected result: Scene starts playi... Read more
VideoPlayer.loopPointReached doesn't detect when video ends
Steps to reproduce:1. Download VideoPlayerExample.zip and open "main_scene" scene2. Make sure that "RENDER COMP 6" video is used in ... Read more
UnityWebRequest merges two headers into one when both of them starts wit...
Steps to reproduce: 1) Download attached project 'UnityWebRequestBugTest' and open in Unity2) Download and install Python 2.7.133) D... Read more
Crash on: ModelImporter::InstantiateImportNode when reimporting SketchUp...
To reproduce:1. Download and open attached project;2. Re-import "Villa Savoye 2013" sketchUp Actual result:Unity editor crashesExpec... Read more
[iOS] Crash on '[NSApplication endModalSession:]' when building for iOS ...
Reproduction steps:1. Open the attached project.2. Go to File > Build & Run3. Editor crashes when finishing the build: #0 0x0... Read more
Profiler shows debug names for processes instead of real names
Steps to reproduce:1. Create a new project2. Enter playmode3. Open the Profiler Expected result: normal names for processesActual re... Read more
Library and ProjectSettings cause Mesh vertex positions go wrong
The generated MeshCollider vertex positions are wrong in Repo project. But exporting the assets and import to new project or delete ... Read more
Timeline editor curve keyframes lock-up if a few are vertically aligned
1. Create a new project2. Open the Timeline Editor window3. Create a new Timleine asset for any gameobject in the hierarchy4. Create... Read more
DirectX 11 selection issues on certain angles
Steps to reproduce:1. Use -force-direct3d11 when opening Unity2. Open user attached project ("SelectionBug")3. Try selecting the cyl... Read more
Cannot import single channel 16 bit TIFF files
Steps to reproduce:1. Download the attached .tiff file(oc link)2. Attempt to import into Unity Result: import fails Reproduced on 5.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open