Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2019.3.0b1
2019.3.13f1
Issue ID
1247872
Regression
Yes
Asset and meta files inconsistent casing warning has spelling mistake
How to reproduce:
1. Open attached project "SpellingErrorWhenInconsistentCasing.zip"
2. Go outside Unity's Editor, then go to SpellingErrorWhenInconsistentCasing folder > Assets
3. Change Z2.mat.meta file name to z2.mat.meta
4. Inside Unity's Editor observe warning in the Console (Asset file 'Assets/z2.mat.meta' and meta file 'Assets/Z2.mat.meta' has inconsistent casing.
Renaming meta file succeded.)
Expected result: Word succeeded written without spelling mistakes.
Actual result: Word succeeded is written with spelling mistakes (succeded).
Reproducible with: 2019.3.0b1, 2019.3.14f1, 2020.1.0b9, 2020.2.0a10
Not reproducible with: 2018.4.22f1, 2019.3.0a11
Cannot test with: 2019.3.0a12 (License error)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The Scene View becomes gray and "NullReferenceException" errors are thrown when attaching the Unity Editor process to RenderDoc
- Memory usage rapidly rises when changing colors in the color wheel
- Physically Based Sky's Horizon and Zenith Tint Color Selection Bars don't have immediate access to color pickers
- EmptyAdditionalLightShadowmapTexture leaks from memory when URP quality level is changed using QualitySettings.SetQualityLevel
- Referenced ScriptableObject field does not get updated and cannot be set to "None" when there are no Objects of that type
RalphSutton
Jul 27, 2020 08:24
I need help, spelling errors in the code that actually cause the program to not run at all. Where can I download the latest archive of the spell checker?
https://essaytyper.pro