Search Issue Tracker

0
votes
Fixed

Material's Main Maps Tiling/Offset controls are locked when VideoPlayer ...

Video

-

Nov 03, 2021

-

Version/s:

This is a problem that was pointed out by a user on the forums: https://forum.unity.com/threads/videoplayer-materialoverride-how-to-... Read more

0
votes
Fixed

Unity produces Visual Studio project that by default doesn't build when ...

Universal Windows Platform

-

Nov 04, 2021

-

Version/s:

It can be worked around by going into the project properties and changing "Platform Toolset" to "Visual Studio 2022 (v143)". Read more

0
votes
Fixed

Incremental build pipeline recognizes Visual Studio 2022 as "VS[Unknown]"

Windows

-

Nov 04, 2021

-

Version/s:

It can be seen in the build log: [539/547 4s] C_Win64_VS[UNKNOWN] Library/Bee/artifacts/WinPlayerBuildProgram/6h2wl/yrwq_System1.obj... Read more

0
votes
Fixed

[IL2CPP] Development build throws ComputeBuffer.SetData error when using...

IL2CPP

-

Sep 27, 2021

-

Version/s: 2019.4, 2019.4.30f1, 2020.3, 2021.1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project2. Build the project using IL2CPP with Development Build activated3. Launch build Exp... Read more

0
votes
Duplicate

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

-

Nov 02, 2021

-

Version/s: 2020.3, 2020.3.19f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the user-submitted project2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/SampleScene.un... Read more

0
votes
Fixed

Mesh memory footprint is larger than estimated when profiling with the P...

Profiling

-

May 31, 2021

-

Version/s: 2020.3, 2020.3.8f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project "MeshMemoryUsage"2. Open the scene "SampleScene" and enter Play mode (Assets/Scenes/Sa... Read more

0
votes
Fixed

Sprite Previews in the Project Window are lighter than the asset when Co...

Project Browser

-

Oct 29, 2021

-

Version/s: 2021.2.0a19, 2021.2.0f1, 2022.1

Reproduction steps:1. Open the attached project "PreviewBug"2. Open "fort_spring_room" folder Expected result: Sprite previews in th... Read more

0
votes
Fixed

Crash on RepaintController::RenderPlayModeViewCameras after changing Act...

Profiling

-

Oct 12, 2021

-

Version/s: 2020.3, 2020.3.20f1

How to reproduce:1. Create a new 3D project2. Open Package Manager window (Window > Package Manager)3. Install Input System packa... Read more

0
votes
By Design

Api Compatibility Level contains version number for .NET Standard

Mono

-

Nov 04, 2021

-

Version/s: 2021.2.0b15, 2022.1.0a12, 2022.1.0a14

How to reproduce:1. Create a new Unity project2. Open Player settings3. Other Settings -> Configuration -> Api Compatibility L... Read more

0
votes
Not Reproducible

WorldToCell returns offset Y position when in Editor Playmode compared t...

Package: 2D Tilemap

-

Sep 30, 2021

-

Version/s: 1.0.0

How to reproduce:1. Open the user attached project (Advent.zip)2. Enter Playmode3. Observe the red selection indicator's location re... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.