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Huge performance spike when switching Camera from Physical Sky to HDRI S...
How to reproduce:1. Open the user's "TerrainBeach" project2. Select "File -> Build and Run"3. Observe the performance graph on th... Read more
Unity Crashes when calling 'isValid', 'isOverridable', or 'type' on an u...
Reproduction steps:1. Open attached project "ReproProject"2. Open "SampleScene"3. Enter Play Mode Expected result: Unity enters Play... Read more
Zooming in/out syncs across several SceneView Tabs
Reproduction steps:1. Create a new project2. Add new SceneView Tab (RightClick on any other tab (except SceneView) -> Add Tab -&g... Read more
GameObject Icon Gizmos are only shown on GameObjects with certain Compon...
Reproduction steps:1. Open User-submitted project2. Add a Cube GameObject to Scene3. Select Cube GameObject in the Hierarchy4. Assig... Read more
PhysicsShapeGroup2D String.Format GC allocation
How to reproduce:1. Open the attached project ("case_1377116.zip")2. Load the "SampleScene" an ensure the Profiler is open. Hit Play... Read more
Memory access violation in LightProbesManager when appending LightProbes...
Steps to reproduce:1. Open the attached project (JapanOffice.zip);2. In the opened popup window for prompting to change Project sett... Read more
[Light Probes] Tetrahedral cells not refreshed when selecting Light Prob...
Repro: Steps outlined in attached repro video. Repro project attached Create a Light Probe groupDuplicate Light Probe GroupMove the ... Read more
Loading shader is picked when allowAsyncCompilation = false and async co...
The cyan loading shader would in some cases leak into baked reflection probes. This problem may be a general shader/material problem... Read more
"Addressables content build failure" error thrown when building new Asse...
How to reproduce:1. Open the user's attached "AssetGroupOcclusionCulling" project2. Select "Window -> Asset Management -> Addr... Read more
[Instability] com.unity.cinemachine/CamerasBlendingTests.InterruptedBlen...
See https://hoarder.hq.unity3d.com/instability-stat/#/instabilities/54121 The following builders are affected:Test PlayModeTests - M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument