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0
votes
Not Reproducible

[Vulkan][Win64][IntelHD520] Crashed when importing a skeleton sprite she...

Vulkan

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Oct 15, 2018

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Version/s: 2018.3.0b6

The project crashed when importing this asset from the Asset store: https://assetstore.unity.com/packages/2d/characters/2d-cowboy-sk... Read more

0
votes
Not Reproducible

[Wild crash] Editor crashes with mono_thread_get_undeniable_exception af...

Mono

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Oct 05, 2018

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Version/s: 2018.1.0a1, 2018.2.11f1

How to reproduce: 1. Edit and save script in VS2017 2. Focus back to Editor -OR- 1. Edit and save script in VS2017 2. Focus back t... Read more

0
votes
Fixed

Console is continuously spammed with "Assertion failed on expression: 'k...

Progressive Lightmapper

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Jul 27, 2018

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Version/s: 2018.2.1f1

Repro steps: 1. Open attached project ("unity2018-migration-bug") 2. Open "Fragments_PanelTopo_10_Env" scene (Assets > GameBakers > ... Read more

0
votes
Fixed

Investigate Android/iOS player size increase in 2019.1

Mobile

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Oct 15, 2018

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Version/s:

The testing I did was on Android. Paulius is seeing a similar increase on iOS. For repro: I used an ES project and built Il2cpp An... Read more

1
votes
Not Reproducible

[ShaderGraph] Incorrect depth for renderers with multiple materials and ...

Package: Shader Graph

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Oct 16, 2018

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Version/s: 5.0.0-preview

1. Download latest from ScriptableRenderPipeline repo on git: https://github.com/Unity-Technologies/ScriptableRenderPipeline 2. Chec... Read more

0
votes
By Design

Seams appear between connected tiles in both Scene and Game Views

2D

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Oct 12, 2018

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Version/s: 2018.3.0b5

Repro steps: 1. Open attached project 2. Open scene "SampleScene" 3. Zoom into the tiles in the Scene or Game Views Expected: Tiles... Read more

0
votes
Fixed

Prefab can push another prefab out of position when entering Play Mode i...

Asset - Database

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Oct 14, 2018

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Version/s: 2018.3.0b5

Reproduction steps: 1. Open "MazeCrusherGame.zip" project 2. Make Scene and Game view visible at the same time 3. Enter "Testlevel"... Read more

0
votes
Fixed

Graphics.CopyTexture() Crash on Android devices with powerVR Rogue G6200...

Android

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Oct 16, 2018

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Version/s: 2017.4.6f1

To reproduce: 1. Open attached project (CopyTexture.zip) 2. Build the project for Android 3. Install the project on any device with ... Read more

0
votes
By Design

PlayableDirect cannot load PlayableAsset (PlayableDirector.playable) whe...

Timeline

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Oct 15, 2018

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Version/s: 2018.2.13f1

To reproduce: 1. Open attached project "2018.2 Tests.zip" 2. Open "main.unity" scene 3. Build for iOS device 4. Deploy the Xcode pro... Read more

0
votes
Fixed

Exception: "UnityLinker.exe did not run properly!" is thrown when a proj...

Deployment Management

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Oct 16, 2018

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Version/s: 2019.1.0a5

Exception: "UnityLinker.exe did not run properly!" is thrown when a project is built and run for WebGL, iOS and tvOS 1. Create a ne... Read more

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