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Decal is not visible when the Overlay Camera Culling Mask Layer is set t...
How to reproduce: 1. Open the attached “Bug Reporting.zip“ project 2. Open the “SampleScene“ Scene 3. Observe the Game view Expecte... Read more
"UnityException: Could not find the requested Platform Texture Settings"...
Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window, select “Assets/Tex/leather.png” Texture 3. Ob... Read more
[ParticleSystem] Texture Sheet Animation's cycleCount data types are dif...
Reproduction steps: 1. Open the attached project “ParticleTest” 2. Open the Scene “SampleScene” 3. In the Hierarchy select the “Part... Read more
Light is not rendered when SSAO is enabled and Rendering path is set to ...
How to reproduce: 1. Open the “URP14_test3(2).zip“ 2. Enter the “_SSAO_bug_deferred“ scene 3. Observe the Scene view Expected ... Read more
Scene view turns bright grey when typing in the Hierarchy search field
How to reproduce: 1. Open the attached “Unity3D Tester.zip“ project 2. Open the “SampleScene“ Scene 3. Open the Scene view 4. Type a... Read more
Non-ASCII characters are displayed incorrectly in the loading splash screen
Reproduction steps: 1. Create a new project and name it with any non-ASCII characters (for example, 这核里吗) 2. Open the project E... Read more
Auto-Mapping fails for Humanoid Avatar when FBX file has Skinned Mesh
Reproduction steps: 1. Open the attached “ASDQWER” project 2. Select the “Assets/withSkinnedMesh.fbx” Asset 3. In the Inspector W... Read more
[Android] Regex in CheckPlayLibraryAdded Incorrectly Identifies Play Cor...
*Reproduction:* # In attached project, under Edit -> Project Settings -> Player -> Publishing Settings, enable the "{*}Custom Main... Read more
Label's Mesh is not removed when using the RemoveFromHierarchy() method
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Open the “Assets/Scenes/SampleScene.unity” Scene 3. Inside the Game ... Read more
Event generation fails when it is called in a bursted context
Reproduction steps: 1. Open the attached “ASDQWE” project 2. Build the Player (File > Build And Run) 3. In the Player, press “LOC... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Mobile] Developer Console does not appear when an error is thrown
- [HDRP] Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- NullReferenceException is thrown when changing the Inspector preview selection