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3
votes
Fixed

When using Perforce and re-baking a NavMesh, the file created gets marke...

Version Control

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Mar 27, 2017

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Version/s: 5.5.2p4

When connected to a P4 database with a Navmesh file already in there, re-baking the same Navmesh will cause the file to be marked fo... Read more

1
votes
Won't Fix

Game object partially falls through convex mesh collider

Physics

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Mar 28, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Download MeshColliderTest.zip 2. Open "bug" scene 3. Enter play mode Expected results: Game object doesn't f... Read more

0
votes
Won't Fix

OVROverlay stops rendering Overlays for each element after 9

VR

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Mar 24, 2017

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Version/s: 5.5.1p4

To reproduce: 1. Open attached project; 2. Open "Loading" scene; 3. Enter Play mode; -Notice that "Picture_3" is missing; 4. Exit Pl... Read more

0
votes
Fixed

[Prefab] [UI] Crash in AspectRatioFitter

Asset and Scene Management

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Mar 24, 2017

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Version/s: 5.4.3p4

To reproduce: 1) Open attached project and scene 2) Click and drag SeatsOfPower prefab to the canvas 3) Select the SeatsOfPower pref... Read more

0
votes
Won't Fix

[safari 11.1] gamepad mappings not matching

WebGL

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Mar 28, 2017

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Version/s: 5.6.0f3

-e: safari 10.1 brings new gamepad support but the buttons don't match nicely like Chrome does (FF has its own issues) -repro: --bu... Read more

0
votes
Duplicate

The performance is stuttering while the camera is moving parallel to the...

Graphics - General

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Mar 24, 2017

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Version/s: 5.5.0f3

Reproduction steps: 1. Open the attached project; 2. Open the scene "Stutterring_Test_1"; 3. Enter Play mode and observe the perform... Read more

0
votes
Fixed

Unity crashes when multiple joints are created inside the collider with ...

Physics

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Mar 27, 2017

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Version/s: 5.5.2f1

Unity crashes when there are multiple game objects with colliders and joints being instantiated in the same place. These game object... Read more

0
votes
Won't Fix

Unhandled Exception on a specific script when converting byte list to array

Scripting

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Mar 15, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open user's attached project Expected: there will be no unhandled errors Note: error is caused by the 131th line... Read more

0
votes
Fixed

[TextureImporter] 8bit images with alpha get imported as RGB not RGBA, 1...

Graphics - General

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Mar 28, 2017

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Version/s: 5.5.2p4

Reproduction Steps: 1. Import attached project. 2. Go to the Assets folder in your project files. 3. Observe how the "a-upper" is an... Read more

2
votes
Fixed

[SPS | Android] Target eye test breaks for Single-Pass Stereo on Gear VR...

XR SDK

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Mar 28, 2017

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Version/s: 5.6.0f3

On Android VR platforms you can assign target eye successfully with the multi pass Stereo Rendering Method, but using single pass st... Read more

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