Search Issue Tracker
By Design
Votes
0
Found in
2019.3.8f1
Issue ID
1231859
Regression
Yes
Default Scripting Backend in Universal Render Pipeline template is set to il2cpp
Steps to reproduce:
1. Create new project using Universal Rendering Pipeline template
2. Open Project Settings and in Player Settings notice that Scripting Backend is set to il2cpp
Expected result: Scripting backend is Mono, like with any other template
Reproduced with: 2019.3.8f1
Not reproducible: 2019.3.7f1, 2020.1.0b4, 2020.2.0a5
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sub-asset UI does not refresh when undoing Renderer Feature add or remove actions in a URP Renderer asset
- Scene flickers with a green tint when using Screen Space Ambient Occlusion and Contact Shadows with raytracing
- Scripts with null Components on GameObjects are not removed when calling GameObjectUtility.RemoveMonoBehavioursWithMissingScript
- Color Curve Key values remain visible after changing Curve type
- Selection highlight is drawn in an Animation Window when clicking in another Animation Window after highlighting items in the first one
Resolution Note:
concious decision due to the performance gains and greater platform reach