Search Issue Tracker
Fixed in 2020.2.X
Votes
0
Found in
2017.4
2018.4
2019.2
2019.2.2f1
2019.3
2020.1
2020.2
Issue ID
1198127
Regression
No
Preview icons in Project Window are different from Inspector Preview Window when switching between Gamma/Linear Color space
How to reproduce:
1. Open user attached project "UnityTextureImporterBug.zip"
2. Observe Preview icons in Project Window and Preview Window in Inspector Window while changing between Gamma/Linear Color space
Expected result: Icons in Project Window and Preview Window stay the same
Actual result: Icons in Project Window and Preview Window do not stay the same
Reproducible with - 2017.4.30f1, 2018.4.18f1, 2019.1.13f1, 2019.2.19f1, 2019.3.7f1, 2020.1.0b3, 2020.0a2
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Game view renders artifacts when Camera's Component "Post Anti-aliasing" is set to "TAA" and Dynamic Resolution's "Forced Screen Percentage" is changed
- A deactivated Prefab's name color becomes white when a GameObject in the scene is deactivated
- The Game view becomes blank when using Frame Debugger with MSAA and Texture binding enabled in Play Mode
- Crash on dynamixel_sdk.dynamixel:groupSyncReadTxRxPacket when entering Play Mode after updating path to Dynamixel SDK in script
- NullReferenceException is thrown when changing the Inspector preview selection
Resolution Note (fix version 2020.2):
Fixed in 2021.2.0a20