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ParticleSystem 3D startRotation MinMaxCurve only uses max value, when pa...
Reproduction steps: 1. Open unitypackage attached (20170318_bugreport_ParticleSystem_3D_startRotation.unitypackage). 2. Open scene "... Read more
Buttons can not stay selected when the Event Trigger component is attach...
Steps to reproduce: 1. Open attached project 2. Open the main scene 3. Play the scene 4. Hold the left mouse button on Yes/No button... Read more
Fatal Error: "pointer to object of manager 'MonoManager' is NULL" while ...
Steps to Reproduce: 1. Open attached project "case_888605-wRazieWu" Expected result: project opens without crash Actual result:. Fa... Read more
WebCamTexture.devices[0].name not working
-e: see title -repro: --run scene in editor on a computer with a webcam --notice it logs the device name --build attached project f... Read more
Unity crashes when creating new GameObject with Canvas on it through the...
Unity crashes when user creates new GameObject with Canvas on it through the script attached to the Instantiated prefab. To reprod... Read more
Large amounts of data is Written to Disk when 1000 materials are created...
To reproduce: 1. Open repro project 2. Open Activity Monitor 3. In menu select 'Test' -> 'TestCreate' Expected: in Activity Monitor... Read more
[Anim] Animator controller freeze
Animator controller freezes when you disable Animator component, move a state in the Animator, then re-enable the Animator controlle... Read more
Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'p...
Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'prepareCompleted' at the end of video playback How to reprod... Read more
[OSX] Unity crashes when playing a scene with maximized game view
Steps to reproduce : - create a new project - open the Asset Store and download the UI Pack : Nightmare https://www.assetstore.unit... Read more
NavMesh Modifiers and Volumes does not work with the Legacy NavMesh
1. Open the NavMeshComponents-master 2.zip example project 2. Create a plane 3. Mark it as Navigation Static 4. Attach the NavMesh M... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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