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[Profile Analyzer] Bar Charts overlaps with scroll bars and marker details
Reproduction steps:1. Open attached project "PAnalize0a5.zip"2. In Profile Analyzer window, Load "capture1.pdata"3. In "Marker Detai... Read more
Crash in Mono: * Assertion at ..\mono\metadata\class.c:1423, condition `...
How to reproduce:1. Open the attached project2. Wait for a few seconds Expected result: Unity doesn't crashActual result: Unity cras... Read more
GameObject is not culled and can be seen in the Frame Debugger when Came...
How to reproduce:1. Open the attached project's Scene labeled "CullingTest2"2. Open the Frame Debugger (Window->Analysis->Fram... Read more
Placing removed nested Prefabs back into the Assets folder does not upda...
How to reproduce:1. Open user-submitted project (PrefabBUG.zip)2. Inspect Prefab A in Prefab Mode - it's got a missing child Prefab ... Read more
Crash on GetCompiledComputeShaderCode when clicking "Show compiled code"...
How to reproduce:1. Open the attached "fp16Test" project3. In the Project window, select "NewComputeShader"4. In the Inspector windo... Read more
[PackageManager] Tooltips are missing in Package Manager window
Tooltips are missing in Package Manager window for Refresh list, Manual Resolve Add package button, Sort and Packages type tab Steps... Read more
[Mobile] ConcurrentBag.TryTake() throws exception in IL2CPP build
Reproduction steps:1. Open the attached project "case_1230447-ConcurrentBagIssue-2020.1.zip"2. Build on Android platform (IL2CPP)3. ... Read more
Images are not recognized by the Editor when Images are directly added ...
Steps to reproduce:1. Open the attached project "Case_1226977"2. Navigate to Project -> Assets ->StreamingAssets3. Notice Imag... Read more
DCC Inspector selected tab text highlighter is overly saturated
How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and observe its Inspector (The top tab buttons) E... Read more
NullReferenceException thrown when selecting multiple model assets and h...
How to reproduce:1. Open the attached project2. Select the "kiki_v39_base 1" model and make sure its Inspector is set to the "animat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow