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[MacOS][Metal] Shadows are cast by the Viewport/Camera when the Shadow S...
Reproduction steps: 1. Open the attached project "Case_1382050.zip" and load Scene "SampleScene" 2. In the Menu Bar go to File -> Bu... Read more
[iOS] App crashes with "A command encoder is already encoding to this co...
How to reproduce: 1. Open the attached project ("unity.zip") 2. Build an Xcode project and open it 3. Open /Libraries/<user's librar... Read more
Lighting render issues when using Metal on macOS with iOS build target
Reproduction steps: 1. Download and open the attached "MacMetalIssue.zip" project 2. Open the "Sample Scene" scene 3. Make sure t... Read more
[Cache Server] Editor crashes when disabling CacheServer during ongoing ...
Reproduced 4 times with 2 different projects, it doesn't depend on the project, but it should be big enough so upload is long enough... Read more
A texture is applied on every Editor window when calling Texture2D.LoadI...
Reproduction steps: 1. Open the attached project 2. Enter Play Mode 3. Observe the Editor windows Expected result: the texture shou... Read more
Text in the Inspector overlaps with the text below
How to reproduce: 1. Open the attached "case_1426862" project 2. Select the "FilmPOC" asset in the Scenes folder 3. Click "Config" u... Read more
Failed to resolve UnityEditor.GenericMenu:CatchMenu when building Addres...
Reproduction steps: 1. Open the attached project 2. In Window -> Asset Management -> Addressables -> Groups 3. Select Build -> New B... Read more
NavMeshSurface area is cut off when baked at a specific position on Terrain
Reproduction steps: 1. Open the attached "SurfaceBake.zip" project 2. Open the "Scenes/SampleScene" Scene 3. Select the "Terrain > I... Read more
TextMeshPro text doesn't show up when importing from a custom package
Reproduction steps: 1. Create an empty project 2. Import Input System package 3. Import the user's attached Unity package 4. Open th... Read more
Materials appear white when importing model as .jas file
Reproduction steps: 1. Open the attached 'importMaterialTest' project 2. Open the 'SampleScene' 3. Observe the 'Test (Jas)' GameObje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Graphics Settings shows default values instead of the real values in the Rendering Debugger when Volume.profile is assigned via script
- Deleting multiple Tags throws “NullReferenceException”, and "Retrieving array element that was out of bounds" errors when holding the Enter key
- Material Component has two horizontal lines under it when its foldouts are closed
- Some selected Mesh Renderer Materials lead to Assets folder when pinged
- Editor colors appear darkened out when HDR Display Output is enabled