Search Issue Tracker
Fixed in 2020.2.X
Fixed in 2019.4.X, 2020.1.X
Votes
1
Found in
2017.4
2019.3.5f1
2020.2
Issue ID
1231003
Regression
No
"Color Picker not supported on this platform" error is thrown when UseOSColorPicker is set to true on Windows
Steps to reproduce:
1. Create a new project
2. Create a new script and open it
3. Write "EditorPrefs.SetBool("UseOSColorPicker", true);" in the Start() method (without quotation marks)
4. Attach the script to any GameObject
5. Enter and exit Play Mode
6. Create a new Material and select it
7. In the Inspector, click on the Color Picker next to Albedo
Expected result: An informative error or warning is logged to the Console
Actual result: The error "Color Picker not supported on this platform" is thrown multiple times
Reproduced in: 2017.4.38f1, 2018.4.20f1, 2019.3.7f1, 2020.1.0b3, 2020.2.0a4
Notes:
- Reproduced on Windows 10. Does not reproduce on MacOS
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor
Resolution Note (fix version 2020.2):
Fixed in 2020.2.0a5
Resolution Note (fix version 2020.1):
Fixed in 2020.1.0b12
Resolution Note (fix version 2019.4):
Fixed in 2019.4.1f1