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Network Simulator 'Disconnected' state does not persist on Reconnect att...
Reproduction steps:1. Open the attached “IN-106120” project2. Open the “Scenes/Startup” Scene3. Use “Client” Play Mode Scenario and ... Read more
Faces being extruded render invisible when extruding using Shift-drag
How to reproduce:1. Open the attached “IN-111533” project2. Open the “SampleScene”3. In the Hierarchy, click on the “Cube” GameObjec... Read more
Crashes in the wild on Vulkan in CreateDepthSurfaceImpl
Steps to reproduce: ( We don't have reproduction steps, these are crashes in the wild) I will attach a log file with extra logging f... Read more
Realtime and mixed lights fail to render when using Deferred/Deferred+ w...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the Lighting window (Window > Rendering > Lighting)3. Make s... Read more
Textures cannot be assigned in the Texture Maker Sample
Steps to reproduce: Install the texture maker sample from the package manager Create a new texture maker graph Create a "CreateTextu... Read more
Unexpected warning when creating a graph
Steps to reproduce: Create any graph using the public package Actual results: A warning is thrown Expected results: No warnings are ... Read more
[macOS] Setting IL2CPP Stacktrace Information to "Method Name, File Name...
How to reproduce:1. Open the “macOSBuildFails.zip“ project2. Open the “SampleScene“3. Navigate to the “File > Build Profiles“4. E... Read more
Virtual Offset baking broken on AMD
How to reproduce:1. Open the attached “IN-110677.zip” project2. Switch to the Android Build Profile (File > Build Profiles > P... Read more
RadioButtonGroup loses selection when reattached to Hierarchy
How to reproduce:1. Open the “IN-111397_RadioButton“ project2. Open the “SampleScene”3. Enter Play mode4. Observe the “RadioButtonGr... Read more
No default icon for the custom Overlay without the defined icon in the O...
How to reproduce:1. Open the attached project "OverlayIcon"2. Open the "SampleScene" scene3. Select the "GameObject" in the Hierarch... Read more
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