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Profile Analyzer Comparison tab columns (< Count, > Count, < Frame Count...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Select the Compare tab4. Load the data (capture.pda... Read more
[HDRP] Static Lightning Sky m_SkySettings field is changed every time a ...
Steps to reproduce:1. Create a new HDRP project2. Navigate to Assets/Scenes and open "samplescene.unity" in any text editor3. Hit Ct... Read more
Profile Analyzer Comparison tab checkbox 'Auto Right' value changes whe...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package3. Select the Compare tab4. Load the data (capture.pda... Read more
Entering Scene View in Play Mode crashes with UnityEngine.GUI:CallWindow...
How to reproduce:1. Open the attached project named "Case_1230441"2. Open the "2DTest" Scene3. Open the Tile Palette4. Draw a few ti... Read more
[Shuriken] Particle system window doesn't Minimize and Maximize clicking...
Clicking on the title of Particle system window doesn't Minimize and Maximize however it works when clicked on the Dropdown iconPlea... Read more
Argument Exception gets thrown when selecting any Marker after clicking ...
How to reproduce:1. Create a new project2. Import the Profile Analyzer package from the Package Manager3. Open the Profile Analyzer ... Read more
[Animation] Compute Thresholds parameter does not get selected in Blend ...
BlendTree is completely broken when changing the compute Threshold parameter. Unable to select any value from Compute Thresholds dro... Read more
[ECS] Error 'DCICE007' is thrown when compiler removes fields that would...
Reproduction steps:1. Open the attached project ("case_1217354-ECSBug")2. Inspect console Expected result: No errors are thrownActua... Read more
[URP][ShaderPreProcessor] Using Caching Preprocessor causes shader error...
Repro steps:1. Open attached project2. Make sure Project Settings -> Editor Caching Preprocessor (Experimental) is enabled3. Buil... Read more
[ECS] DOTS compiler bug error is thrown when subtracting from float3.zero
How to reproduce:1. Open the "ECSSampleRepro.zip" project2. Check the Console Expected result: No errors appear in the ConsoleActual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Spring Joint shows only one anchor gizmo in Scene view when "Auto Configure Connected Anchor" is enabled
- Crash on _platform_memmove after entering large value in Graphics settings Preloaded Shaders field
- Disproportionally large impact on CPU frame time when writing to a rendering entity's LocalToWorld
- "Constant Force" Component numeric fields drift out of view while entering a really big value in the Inspector
- Scene view camera speed pop-up appears empty or cut off when Scene view is very narrow