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[Android] [UIR] Performance degradation when VisualElements are visible ...
How to reproduce it:1. Open the user's project "UiTransparentTest.zip"2. Open the Build settings and make sure that only the "UiTool... Read more
[HDRP] In raytraced SSGI emissive object is way darker compared to Path ...
Im not sure if this is a bug or limitation. Need verification 1) Open the scene Classroom notice the lamp is black2) Switch to Path ... Read more
Modifiable Contact Pair order is swapped when in build
How to reproduce:1. Open the user's attached project2. Press the Play button3. Observe the sphere movement in the Game view4. Build ... Read more
Redo drag action creates duplicates of Prefabs, disconnects from Prefab ...
How to reproduce:1. Create new project2. Add Cube to scene3. Make prefab of Cube by dragging to to Project view4. Spawn multiple ins... Read more
NullReferenceException when the class that implements GenericScriptableP...
How to reproduce:1. Open the attached project "2dpathtest.zip"2. Open Assets/Scenes/SampleScene.unity3. Select "SpriteShapeControlle... Read more
[Vulkan] Editor crashes vk_optimusGetInstanceProcAddr after closing Buil...
How to reproduce:1. Create new project2. Change Graphics API to Vulkan3. Open Build settings4. Add Open Scene to Build settings5. Cl... Read more
[Scene Template] Creating a Scene from a template fails when no Scene de...
How to reproduce:1. Open "case_1355520" project2. Select "Bug -> Open Window -> Please Bug" in the Menu Expected result: The "... Read more
Duplicated Scene is empty when it is named after a deleted Scene right a...
Steps to reproduce:1. Open the attached project "SceneDubIssue.zip"2. Open Main Scene3. Create a new Scene and name it "2"4. Delete ... Read more
Volumetric Cloud shadows jitter when moving in Scene/Game view
How to reproduce:1. Open attached project "case_1355981.zip"2. Enter Scene "CloudShadow" (Assets>1355981_CloudShadow)3. In the Sc... Read more
IL2CPP Player crash
Reproduction steps:1. Open the user's attached project "BugRepro.zip"2. Go to Assets > Scenes and open "SampleScene.unity"3. Go t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes