Search Issue Tracker
Fixed in 2019.3.8f1
Fixed in 2019.3.X
Votes
0
Found in
2019.3.1f1
2019.3.2f1
Issue ID
1224555
Regression
Yes
Custom serialized Inspector property fields suffer from input lag when SerializeReference attribute is used
How to reproduce:
1. Open the attached 'project-1224555.zip' project
2. In the Hierarchy window select 'TestFlowEvent'
3. In the Inspector window expand the 'Animator Control' element
Expected result: element expands smoothly
Actual result: element expands with lag and glitches
Reproducible with: 2019.3.1f1, 2019.3.4f1
Not reproducible with: 2019.3.0f6, 2020.1.0a2, 2020.1.0a26, 2020.2.0a1
Could not test with: 2017.4.37f1, 2018.4.18f1, 2020.1.0a1 (incompatibility issues)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size
Resolution Note (fix version 2019.3):
Fixed in 2019.3.8f1