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Fix In Review

Fix In Review for 6000.6.0a3

Under Consideration for 6000.0.X, 6000.3.X, 6000.4.X, 6000.5.X

Votes

0

Found in

6000.0.67f1

6000.3.8f1

6000.4.0b9

6000.5.0a7

6000.6.0a1

Issue ID

UUM-134233

Regression

Yes

Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0

Steps to reproduce:

  1. Create and open a 3D URP Template Project
  2. In the Hierarchy add a Cube and select it
  3. In the Inspector set the Scale of the Z axis to 0
  4. Observe Game and Scene Views

Actual results: Bloom / Exposure Artifacting around the Cube is visible

Expected results: Setting the Scale of the Z axis makes the Cube act as a Quad and no processing artifacting happens

Reproducible with versions: 2023.3.0a18, 6000.0.67f1, 6000.3.8f1, 6000.4.0b9, 6000.5.0a7

Not reproducible with versions: 2023.3.0a17

Tested on (OS): Windows 11

Note: Issue does not seem to appear in an empty HDRP Project

  1. Resolution Note:

    Fixed in 6000.6.0a3

  2. Resolution Note (fix version 6000.6.0a3):

    Fixed in 6000.6.0a3

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