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Fix In Review
Fix In Review for 6000.6.0a3
Under Consideration for 6000.0.X, 6000.3.X, 6000.4.X, 6000.5.X
Votes
0
Found in
6000.0.67f1
6000.3.8f1
6000.4.0b9
6000.5.0a7
6000.6.0a1
Issue ID
UUM-134233
Regression
Yes
Bloom and Exposure Artifacting around GameObject appears when setting Scale of Z Axis to 0
Steps to reproduce:
- Create and open a 3D URP Template Project
- In the Hierarchy add a Cube and select it
- In the Inspector set the Scale of the Z axis to 0
- Observe Game and Scene Views
Actual results: Bloom / Exposure Artifacting around the Cube is visible
Expected results: Setting the Scale of the Z axis makes the Cube act as a Quad and no processing artifacting happens
Reproducible with versions: 2023.3.0a18, 6000.0.67f1, 6000.3.8f1, 6000.4.0b9, 6000.5.0a7
Not reproducible with versions: 2023.3.0a17
Tested on (OS): Windows 11
Note: Issue does not seem to appear in an empty HDRP Project
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Resolution Note:
Fixed in 6000.6.0a3
Resolution Note (fix version 6000.6.0a3):
Fixed in 6000.6.0a3