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[Linux] Crash on DataBufferGLES::Upload(unsigned long, unsigned long, vo...
Reproduction steps: 1. Open the attached “Test Project” project 2. Open the “Areas/2 Waterworks/LVL-1 Test” Scene 3. Open the “Ed... Read more
[VFX/Cross] Material Settings are cleared while switching pipeline
* Cross Pipeline Project * Cross Pipeline Unlit SG, both support VFX Graph & allow override, both opaque * Current Pipeline setu... Read more
ALLOC_TEMP_TLS error when using a shortcut to open a custom window and i...
Reproduction steps: 1. Open the “EmojiLeakStripped“ project 2. Open the test window (control/ctrl + R) and close it 3. Click insi... Read more
Crash on SerializedProperty_CUSTOM_GetStringValueInternal when renaming ...
Reproduction steps: 1. Open the attached “repro-project“ 2. In the Project window create a custom ScriptableObject Asset (right cl... Read more
[Mobile] Windows Editor shows Gradient as single Color when Android Plat...
Steps to reproduce: 1. Open the attached user's project "TestGradients.zip" 2. Switch platform to Android 3. Open SampleScene 4.... Read more
Asset indexing doesn't index derived component type base types
Use attached project (DerivedComponents.zip) 1- Open Search Indexer (Window -> Search -> Indexer) 2- Validate that in the tab ... Read more
[Contextual Menus] Not all the results after the search are accessible f...
Steps to reproduce: 1. Open a new Unity project 2. Open the Package Manager window 3. Click the window kebab menu and try to sear... Read more
[Context menu] ArgumentNullException is sometimes thrown when hovering o...
{*}Reproduction steps{*}: # Create a new project # Right-click the Project window or the Hierarchy window # Hover over expanda... Read more
Elements in Scroll View are not rendered on mobile devices if adding the...
How to reproduce: 1. Build And Run the user’s attached “MUSICSTAR.zip” project on a mobile device 2. Observe the app Expected resul... Read more
"Import" button is active in the "Import Unity Packages" window even if ...
Steps to reproduce: 1. Open or create a project 2. Go to "Window" ->"Package Manager" 3. Go to the "My Assets" section 4. If you... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Camera.current returns null when Camera.targetTexture is set to null in OnPostRender
- Crash on BaseHierarchyProperty::Next when opening a specific project
- Shader Compilation for projects with lots of Shaders can be slow (i.e. VFX Graph asset heavy projects)
- The Editor hangs when opening a project that uses local packages and Version Control
- Area Light is culled when Camera Frustrum is outside the lights range