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Reproduction steps: 1. Open the attached project. 2. Make sure Metal graphics API is selected. 3. Build and run it for iOS. 4. Notic... Read more
Reproduction steps: 1. Open project attached(PassSorting23.zip) 2. Open scene "PassSortingTogether" 3. Open Frame Debugger 4. Change... Read more
To reproduce: 1. Open project, attached by tester 2. Open scene, if not open 3. Press Play 4. Press X on the keyboard, which prints... Read more
1. Download project "990515 repro.zip" 2. Open the scene "test560" 3. In Hierarchy window, select Image gameobject 4. Enter play mod... Read more
Regression from 5.6.0p1 Steps: 1. Create a new project 2. Press "File -> Build & Run" ==> UnityEditor.BuildPlayerWindow+BuildMethod... Read more
1. Open the "900515 repro.zip" 2. In Hierarchy window, navigate to Canvas->Image 3. Disable "Mask (script)" component 4. Observe the... Read more
Steps to reproduce: 1. Open attached project 2. Open "SandBox" map 3. Play the scene Expected result: the game should not crash aft... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Double calls on AssetPostprocessor.OnPostprocessAllAssets when creating a prefab. Each time prefab has diferent instanceID
- [AvatarBuilder] Freeze/crash on "`anonymous namespace'::MarkBoneUp" while calling AvatarBuilder.BuildHumanAvatar() method
- Tessellation is wobbling when moving in and out with Lit.shader
- Text letters are drawn on each other when using bold style a specific 'kelson' font
- [Animation] Inserting a key to a curve that has a single key when editing multiple curves causes assertion.