Search Issue Tracker
The Component is not disabled/enabled via script until mouse hovers over...
How to reproduce:1. Open the attached "1320215_Repro" project2. Open the Scene "SampleScene"3. In the Hierarchy select the "GameObje... Read more
OnCollisionEnter with Articulation body crashes when calling Rigidbody G...
Reproduction steps:1. Open user attached project2. Open the Crime Scene located in Assets\Scenes3. Press Play Expected result: The G... Read more
Texture with Alpha Source set to Create From Grayscale and Alpha is Tran...
Reproduction steps:1. Open attached project "1317030.zip"2. Click on "BaseGround1" in the Assets folder3. In Inspector window, notic... Read more
SpriteMask data is ignored in Sprite when drawing with CommandBuffer.Dra...
How to reproduce:1. Open the user's attached "DrawMask.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Observe the S... Read more
[IL2CPP] Build fails due to IndexOutOfRangeException when building with ...
Steps to reproduce:1. Open the attached project ("2020.2.zip")2. Check "Development Build" and "Script Debugging" in Build Settings3... Read more
[UIR] Overflow Hidden does not work when VisualElement's Width or Height...
Reproduction steps:1. Open the user's attached "Interface.zip" project2. Load the "Environment" scene3. Make sure the Game view is v... Read more
NavMesh Assets aren't checked out in Version Control when the NavMesh ch...
How to reproduce:1. Open the attached "1321912 repro" project2. Set up Perforce connection in the Project Settings3. Add and submit ... Read more
[Adaptive performance] Sliders don't match their values when in the Simu...
How to reproduce:1. Create a new project with the default 3D template2. In the Package Manager, import the Adaptive Performance pack... Read more
AssetReference property is not correctly formatted when it is marked as ...
Reproduction steps:1. Open the user's attached project2. In the Project window, select Test asset3. In the Inspector, expand the Rea... Read more
Editor crashes when loading a scene from a runtime-updated Addressables ...
How to reproduce:1. Open the user's attached project "AddressableTest-2021.zip"2. In the Project window go to Assets/Scenes/Test.uni... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled