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When building asset bundles not all files are created on first attempt
Reproduction steps:1) Open user's attached project2) Run "Build Android/Build SFxs for Android" in upper menu3) Go to "dist/android/... Read more
Accessing AssetBundleCreateRequest.assetBundle before isDone is true doe...
To reproduce:1. Open attached project2. Build the bundles using the menu Support/BuildBundles3. Hit Play and check console Reproduci... Read more
[OpenVR|SinglePassStereo] Splashscreen stereo discrepency
1) Download and open the attached project.2) Plug in HTC Vive or Oculus Rift3) Start Steam VR4) Open the attached project5) Go to Pl... Read more
[Oculus] Splash screen remains in first scene when VR mode disabled init...
1) Setup Oculus CV12) Ensure Oculus is the preferred and only SDK in the VR SDK list3) Click on the Main Camera object4) Note the VR... Read more
[GearVR] Changing RenderViewport Scale is delayed, not smooth
Upon changing the render viewport scale, the rescaling takes a frame longer than it should, causing a smaller viewport to be blitted... Read more
Some Dialogs Don't work well with High DPI settings on Windows
Steps to reproduce:1. create a New Project with any older version of Unity than 5.4.0f12. close the project3. go to Control Panel &g... Read more
Reimporting AudioClip .wav causes the console to throw FSBTool Error: Fa...
Repro steps:1. Open "case_820593-Repro1" project2. Go to Assets/RPG/Audio/SFX3. Reimport .wav files4. Get FSBTool ERROR: Failed deco... Read more
[Android] [FrameDebugger] App crashes after switching events
Steps to reproduce: 1) Download attached project 'testDebugger.zip' and open in Unity.2) File >> Build Settings >> Check... Read more
GUI.Tooltip freezes when you press GUI.Button in custom editor window
Steps to reproduce (or just watch attached gif):1. Open my attached project "Case823142Tooltip".2. Open "123" scene.3. Enter play mo... Read more
Inspector window remains locked after configuring an avatar
The inspector window doesn't unlock after using the bone-mapping tool for configuring an avatar if some other asset got selected whi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- Crash on EnumerateDisabledKeywordsInVariantsArray or UNITY_XXH32 when rapidly saving ShaderGraph or VFXGraph changes