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[ES] Some shaders does not work correctly on Adreno devices and editor (...
Some shaders have artifacts in Editor or Adreno devices. From Unity 5.4 even color changes. Read more
[WSA][UWP] AccessViolationException on RequestProductPurchaseAsync
To reproduce:1. Build and run attached project2. Click TryPayment3. App crashes and Exception thrown: 'System.AccessViolationExcepti... Read more
Libs Newtonsoft and UnirRx generates a UnetWeaver error during the build...
To reproduces:1. Build attached project2. Notice UNetWeaver error: Exception in console Reproducible: 5.5.0a5, 5.4.0p2, 5.3.6p2 Read more
OnParticleCollision(GameObject) triggers when there is nothing to collid...
How to reproduce (or just watch attached gif):1. Open my attached project "test1".2. Open scene particlesys.unity.3. Play the scene-... Read more
[Audio] WWW Loaded Audio Clip Does Not Loop
To reproduce:1. Open attached project2. Play main scene3. Wait for the song to finish4. Observe that the audio does not play again a... Read more
Shadowmask mode in the new version of lighting window is not working pro...
To reproduce:1. Open attached project2. Build lighting3. Notice a white static plane with baked shadows from a large static cube beh... Read more
Resampling animation on poses introduces Jitter
To reproduce:1. Open attached project2. Select the animation Tab in the inspector3. Drag MaleAvtar into the preview window to see pr... Read more
Changed Prefab via editor script doesn't keep its changes after saving t...
How to reproduce:1.Open the attached project2. Create a new scene3. Open Window > Bug Editor4. Click the Add Prefab Button in the... Read more
"GC Alloc" in "ColorTween.TweenValue" on button press
Reproduction steps:1. Open the attached project.2. Open the "Main" scene.3. Make sure that game view windows is big enough to see th... Read more
WaitForEndOfFrame in Coroutine doesn't work when using next frame button...
Steps to reproduce:1. Open attached project "test02.zip"2. Open "test" scene3. Press play4. Notice how both messages get printed out... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch
- PhysicsRaycaster ray length is incorrect when casting from rotated Camera