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RaycastAll does not work with Gear VR
Reproduction steps:1) Open user's attached project2) Make sure that "Virtual Reality Supported" is enabled3) Make sure your device's... Read more
[Anim] Importer: Animation Events do not activate “Apply” on new FBX fil...
The "Apply" button of the Importer no longer becomes enabled (clickable) when new Events are created for the first time. Read more
Profiler shows an entry called "unaccounted"
To reproduce:1. Open attached project2. Open the scene "Global" and play3. Select "new game"4. Click through the menus5. Press "begi... Read more
Screen not refreshing for a few seconds up to a minute after opening pro...
To reproduce:1. Open any project2. Click on an item in the hierarchy to highlight it. (Or anything else on the screen, to make the s... Read more
Some UV values get shifted by 1 pixel and results in incorrect UVs
Steps to reproduce: 1. Open attached project2. Open scene "main"3. Open Resources/Prefabs/Environments in project tab. Select Hoover... Read more
Incorrect input from Input.GetAxis with 3dconnexion Spacenavigator
Reproduction steps:1. Setup and connect 3dConnextion device.2. Open and run attached project.3. Move the object with arrow keys4. No... Read more
[iOS] [MonoDevelop] UnityEditor.iOS.Xcode namespace not available in Mon...
Reproduction Steps:1. Open User's Project2. Open PostBuild.cs script3. Add new namespace "using UnityEngine.iOS.Xcode;"4. Notice tha... Read more
[UWP][MSBug] WACK: The app failed prelaunch test for UWP
This is not a bug. It happens when app targets 10.0.14393.0 SDK but is ran on Windows 10586 OS with WACK (version 10.0.14393.0) We s... Read more
Fatal error occurs when trying to open the project that contains unsuppo...
Steps to reproduce the issue:1. Download the attached project and try opening it.2. Agree to update the Scripting API if asked to.3.... Read more
CursorLockMode.Confined stuck and jitters in editor.
Steps to reproduce:1. Open project "CursorLockMode.zip"2. Open "Cursor" scene3. Enter play mode4. Press TAB twice to enter CursorLoc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch