Search Issue Tracker
Fixed in 5.3.8
Votes
0
Found in
5.3.4f1
Issue ID
823587
Regression
No
[iOS] UnityWebRequest causes a crash when the connection is timing out
Steps to reproduce:
1) Open the attached project.
2) Build for iOS.
3) On the device, connect to a Wifi network and set the DNS to 1.1.1.1 (causing the connection to time-out).
4) Run on the device via Xcode.
The app crashes in around a minute. Happens with both IL2cpp and Mono2x.
Reproduced on:
5.4.0p2, 5.3.6p3
Did not reproduce:
5.5.0a6
Devices:
iPhone 4, iOS 7.0.3 - repro
iPad Mini 3, iOS 8.4.1 - repro
iPhone 6+, iOS 8.0 - no repro
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject
- Previously deleted “DefaultLookDevProfile“ is present when upgrading the Editor version
- [Ubuntu] UI text and buttons are missing spaces in Unity Version Control > New Workspace window
- "Inherit attribute is not supported" warning is shown but attributes are available in VFX Graph Output and Update blocks
Add comment