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[Bug Reporter] The bug reporter uses the old Unity icon
The editor icons have received an overhaul as part of the editor refresh, but the bug reporter still uses the old icon. 1. Open Uni... Read more
[Timeline] ArgumentException in SignalReceiver when all Signals are set ...
In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more
ShaderGraph file is unusable when Assembly Definition Asset file "Name" ...
How to reproduce: 1. Open the user’s attached “My project” project 2. Open the “Assets → Test” file in Project Browser Expected... Read more
[Installer] Print and Save buttons are shown over the license agreement ...
1. download MacOS installer from link provided 2. run installer 3. observe "Print" and "Save" button on "License agreement" tab Exp... Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more
Unity crashes/freezes on GfxDeviceD3D11Base::EndOfFrameBookkeeping when ...
How to reproduce: 1. Download and open the attached project "Compute Shader Tests.zip" 2. Open the play mode 3. Click on the buttons... Read more
Animator "Update Mode" change is not saved
Changing the "Update Mode" property of an Animator component does not mark the scene as modified and is not saved when using File > ... Read more
Shader compiler errors are occurring when using hull shader
How to reproduce: 1. Open the attached 'Grass.zip' project 2. Observe the Console Expected result: No errors Actual result: Shader ... Read more
"Grab RenderTexture" occurs when Main Camera "Clear Flags" is set to "De...
How to reproduce: 1. Open attached project and open the SampleScene scene 2. Enter the Play Mode 3. Capture a frame in the Frame Deb... Read more
[Textures] Unity crashes inside FreeImage when importing or duplicating ...
To reproduce the issue follow the steps: 1. Open "xD" the project 2. Try duplicating some of the textures that are in the assets fol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Component (...) had become dangling during an undo operation." warning undoing creating a light
- Ghost collisions occur in a Physics mesh when entering the Play mode
- TMP text with Auto Size overflows when using the WD% property
- Light Explorer does not update Isolated Selection when new Light selected in Scene
- "Reference for Rendering" opens a documentation focused in the "Shadows"