Search Issue Tracker

0
votes
By Design

Directionality artifacts in multi-scene lighting setups

Progressive Lightmapper

-

Jun 15, 2019

-

Version/s: 2019.3.0a1, 2019.3.0a5

Steps to reproduce: 1. Download attached project 'New Unity Project78.zip' 2. Unzip and load project 3. Open 'test' scene 4. Additiv... Read more

0
votes
Fixed

[Profiler] Taking a detailed memory sample triggers a crash (after calli...

Profiling

-

Feb 06, 2015

-

Version/s: 5.0.0b22

To Reproduce: 1. Open & run the attached project. 2. Open profiler, select Memory and change to detailed. 3. Click the button (it c... Read more

0
votes
Fixed

Looping a portion of an animation with blended transitions

Animation

-

Jan 30, 2015

-

Version/s: 5.0.0b21

How to reproduce: 1. Open attached project 2. Open scene TestScene.unity 3. Select the TriggerDamageAtMidpoint game object - In th... Read more

0
votes
Fixed

Materials are marked dirty despite the user not making changes

--

-

Aug 08, 2023

-

Version/s: 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a1

Reproduction steps: 1. Open the attached project "material dirty reproducable" 2. In Preferences > Asset Pipeline, enable "Verify ... Read more

0
votes
Fixed

Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...

Package: Entity Component System (ECS)

-

Jan 02, 2020

-

Version/s: 2019.3, 2019.3.0f4, 2020.1

How to reproduce: 1. Download and open "2019_3_0f4_C_UWP_Error.zip" project 2. Build project for UWP Expected results: Build comple... Read more

0
votes
Duplicate

Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more

0
votes
Fixed

[Mesh] Setting mesh.uv throws Null Reference exception

Graphics - General

-

Dec 29, 2015

-

Version/s: 5.4.0b1

To reproduce: 1. Open attached project 2. Add DoPlace component to any game object 3. Press play 4. Notice exception in console Re... Read more

0
votes
Fixed

[IL2CPP] Standalone throws ExecutionEngineException when using generics ...

IL2CPP

-

Jan 17, 2020

-

Version/s: 2019.3, 2019.3.0f5, 2020.1

How to reproduce: 1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip" 2. Make sure that Api Compatibility L... Read more

0
votes
Fixed

[AssetBundle] Loading scene through bundle second time crashes

Asset Bundles

-

Dec 17, 2015

-

Version/s: 5.3.0f4

Repro steps: 1) Open the project and LoadingScene in it 2) Play and wait for it to finish to load(click the popped up dialogs till t... Read more

0
votes
Fixed

[InputField] ArgumentOutOfRangeException is thrown when inputting text i...

UI

-

Feb 03, 2015

-

Version/s: 4.6.1p5

To reproduce: 1. Open attached project 2. Open EmailInputFieldBug scene 3. Press play 4. Enter character into email input field un... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.