Search Issue Tracker
Fixed in 2018.3.X
Votes
0
Found in
2017.4.0f1
2018.2.21f1
2018.3.0b8
Issue ID
1185234
Regression
No
GameObject's selection highlight rectangulates when texture is assigned to the GameObject
How to reproduce:
1. Open the attached '185234-selection highlight.zip' project
2. Open 'SampleScene' Scene
3. Select 'Conifer_Needles_desktop.tga' texture in the Project Browser
4. Drag the texture on the 'Quad' GameObject in the Hierarchy
5. Select 'Quad' GameObject in the Hierarchy
Expected result: Selection highlight is outlined around the texture's contour
Actual result: Selection highlight is rectangular
Reproducible with: 2017.4.32f1, 2018.3.0b8
Not reproducible with: 2018.3.0b9, 2018.4.9f1, 2019.2.7f1, 2019.3.0b4, 2020.1.0a5
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- No Icons are used for the Entry and Exit States in the Inspector when selected in an Animator Controller
- Crash on PlayerMain(int, char const**) when exiting Standalone Player with a Particle System in the Scene
- No Icon is used for the Runtime Animator Controller Type in a Search Window when assigning an Animator Controller in the Animator Component
- Unity Version Control server textfield’s text overlaps with the dropdown triangle button in the Explore repositories window when an organization with a long name is selected
- [Usability] Selecting Animations Clips in a Blend Tree's Motion List does not Visualize their Weight if all Weights have been enabled previously
Add comment