Search Issue Tracker

0
votes
Fixed

[SubGraph] Block Subgraphs don't clear their UI when set to none.

Package: Visual Effect Graph

-

Jan 21, 2020

-

Version/s: 7.1.8

Repro steps: 1. Within a VFX context, create an Empty Subgraph Block 2. Select it and assign a subgraph block from the inspector tha... Read more

1
votes
Active

"Component (...) had become dangling during an undo operation." warning ...

--

-

Sep 30, 2024

-

Version/s: 2021.3.44f1, 2022.3.49f1, 6000.0.22f1

*Steps to reproduce:* # Create a new URP project. # Project View > Create > Rendering > URP Asset (with Universal Renderer). #... Read more

0
votes
By Design

Shader Graph Custom Velocity does not apply when setting custom velocity...

--

-

Aug 29, 2022

-

Version/s: 2023.1.0a11

Reproduction steps: 1. Open the “IN-14867_CustomVelocity“ project 2. Open the “OutdoorsScene“ scene 3. Enter the Play mode 4. Ob... Read more

0
votes
Fixed

[Timeline] ArgumentException in SignalReceiver when all Signals are set ...

Package: Timeline

-

Jan 11, 2020

-

Version/s: 1.0.0, 1.3.0-preview.6

In SignalReceiver component with 2 or more Reactions, "ArgumentException: SignalAsset already used." error is thrown when the last S... Read more

0
votes
By Design

User gets "Assets/ .scenetemplate' is not a valid asset file name" error...

--

-

Sep 22, 2022

-

Version/s: 2022.2.0a3, 2023.1.0a11

To reproduce: # Open HUB; # Create a new project; # Go to menu "File" and select "Save as Scene Template..."; # In "Save sce... Read more

0
votes
By Design

[Xbox One] [UWP] Blendshapes with compute shaders are not rendered on Xb...

Universal Windows Platform

-

Jun 03, 2019

-

Version/s: 2019.2, 2019.2.0b4, 2019.3

How to reproduce: 1. Open attached Unity project 2. Build to UWP 3. Deploy to Xbox Expected result: Cube is rendered. Actual result... Read more

0
votes
Fixed

Particle System Trails do not die after Particles die when Instantiating...

Visual Effects - Legacy

-

Jun 13, 2019

-

Version/s: 2018.2.0a1, 2018.3.0a1, 2018.3.7f1, 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

Steps to reproduce: 1. Open users attach project "ParticleTrailTest.zip" 2. Navigate to Project -> Assets and open SampleScene 3. En... Read more

0
votes
Fixed

[Terrain] "Cancelling Display Dialog" error in the Console when trying t...

Package: Terrain Tools

-

Sep 30, 2020

-

Version/s: 3.0.0

Steps to reproduce: 1) Download attached project and open in Unity 2) Open TerrainScene scene 3) Select Terrain GameObject in the I... Read more

2
votes
Fixed

Prefab instance's sibling index is not updated when a lower index siblin...

Scene Management

-

Sep 26, 2020

-

Version/s: 2018.4, 2019.4.10f1, 2020.2

Reproduction steps: 1. Download and open the attached project "1280465.zip" 2. Open the "issue" scene 3. Enter and Exit Play mode to... Read more

0
votes
By Design

[Profiler][UX] Profiler is very slow, hard to select right frame, runs o...

Profiling

-

Sep 07, 2020

-

Version/s: 2019.4, 2019.4.9f1, 2020.2

Reproduction steps: 1. Open attached project "VersionDependencyGraph.zip" 2. In Profiler window, enable Deep Profiling and record in... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.