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[DirectX12] Crash when selecting DirectX12 if Post-Processing effects ar...
How to reproduce: 1. Open the "DX12 Crash.zip" project 2. Open the "scene" scene 3. Edit > Project Settings > Player 4. Select Direc... Read more
[Light] Shadows aren't affected when switching Shadow Type from Hard to ...
Hard shadows being rendered instead of soft shadows while changing shadow type to "Soft Shadows" in the inspector on Mac OS. Steps ... Read more
[MacOS] "Fail to start Unity Package Manager" on external drive because ...
To reproduce: 1. Install Unity (2018.1.0b11+ or 2018.2.0a7+) on Mac on external drive using Download Assistant. 2. Create a new pr... Read more
[WMR | LW SRP | VR] Lightweight SRP renders upside down on WMR
Light SRP renders upside down on WMR device Read more
"Transform has SetIsHierarchyDispatchInterested present when destroying ...
How to reproduce: 1. Open the attached "AssertionFailed2" project and "1" scene 2. Enter playmode and observe the console Expected ... Read more
[2D] Couldn't select 'Sprite Shape Profile' upper and lower angle ranges...
Couldn't select 'Sprite Shape Profile' upper and lower angle ranges by clicking on it Steps to Repro: 1. Open attached project > as... Read more
[2D] Couldn't select the Bone by clicking on it while using the bone editor
Couldn't select the Bone by clicking on it while using the bone editor Steps to Repro: 1. Open attached project > assets 2. Select ... Read more
Input Up and Down events are triggered every frame
The input API's for GetButtonUp and GetButtonDown are being fired every frame, as though the input is being released regardless of i... Read more
[2D] Polygon Collider 2D on Sprite Shape reverts to initial shape after ...
[2D] Polygon Collider 2D on Sprite Shape reverts to initial shape after editing Steps to Repro: - create a new SpriteShape in the... Read more
[2D] Sprite Atlas "Object for Packing" (and other object select windows)...
Sprite Atlas "Object for Packing", select object window displays editor UI icons Steps to Repro: 1. Open attached project > assets ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Color picker values remain the same when pressing ctrl + z to undo the changed values
- Name of the Material in the Material Hierarchy Popup window is cut off
- Editor freezes on "Reloading Domain" when initiating a Domain Reload in a specific project
- The camera's Gizmos frustum does not display correctly when there is a script containing the OnGUI method
- "InvalidOperationException" and additional errors throw in the Console window when using a custom Composite