Search Issue Tracker

3
votes
Active

TextMeshPro emojis inherit tint values when placed after a <sprite> tag

--

-

Jul 23, 2024

-

Version/s: 2021.3.41f1, 2022.3.39f1, 6000.0.12f1, 7000.0.0a1

How to reproduce: 1. Open the attached “IN-81023” project 2. Open the “SampleScene” 3. Observe the Game view Expected result: ... Read more

0
votes
By Design

A second "base" Camera shows a black background when MSAA is enabled in ...

--

-

Jul 23, 2024

-

Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1

How to reproduce: 1. Open the “CameraBug.zip“ project 2. Open the “SampleScene“ 3. Open the Game view 4. Select the “Assets/Sett... Read more

0
votes
Active

Shader Graph Preview Variant Limit can be set to a negative value

--

-

Jul 23, 2024

-

Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1, 7000.0.0a1

How to reproduce: 1. Create a new URP project 2. Go to User Preferences -> Shader Graph  3. Try set the Preview Variant Limit to ... Read more

0
votes
Fixed

Crash on "mecanim::animation::SeekClip" and the Animators methods execut...

Package: Animation Rigging

-

Jul 23, 2024

-

Version/s: 1.2.1, 1.3.0

How to reproduce: 1. Open the “AnimRiggingOverrideControllerCrash“ project 2. Open the “Assets>BugReport>BugReport_AnimationRiggin... Read more

1
votes
Won't Fix

Shadow artifacts are present when Directional Light is at a certain angl...

--

-

Jul 23, 2024

-

Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1

How to reproduce: 1. Open the “Test Project.zip“ project 2. Open the “SampleScene“ 3. Select the “Directional Light” in Hierarchy... Read more

0
votes
Active

AMD drivers crash when a particle effect starts playing

--

-

Jul 23, 2024

-

Version/s: 6000.0.12f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Scenes/TEST” Scene in the Project window 3. Enter the Pl... Read more

0
votes
Active

URP Template Sample project has one or more pink shaders when the projec...

--

-

Jul 23, 2024

-

Version/s: 2022.3.38f1

How to reproduce: 1. Create and open a new URP Sample Template 2. Open the “Terminal“ Scene 3. Find the “Screens” GameObject and dou... Read more

0
votes
In Progress

[2D][Animation] Skinning Editor bone and mesh Visibility sliders too short

Package: 2D Animations

-

Jul 23, 2024

-

Version/s: 10.1.2

How to reproduce: 1. Open the “SkinningEditor_Bug.zip“ project 2. Open the “Fei_Cel_group“ asset using Sprite Editor 3. Change t... Read more

0
votes
Won't Fix

Presets for Buttons, InputFields, and Dropdowns don't get applied when c...

--

-

Jul 23, 2024

-

Version/s: 2021.3.40f1, 2022.3.38f1

How to reproduce: 1. Create and open a new project 2. Install the TextMeshPro Package 3. Create “UI > Dropdown - TextMeshPro” and... Read more

0
votes
By Design

HideFlags.HideInHierarchy is not serialized correctly when saving change...

--

-

Jul 23, 2024

-

Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1

How to reproduce: 1. Open the “BugReportWireframe.zip“ project 2. Double-click “SampleGameObject“ in the Project tab 3. Select on... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.