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UI Toolkit element row margins are scaled inconsistently when UI Scaling...

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.10f1, 7000.0.0a1

How to reproduce: 1. Open the “FlexWarpScalingBug.zip“ project 2. Click “Test/Test“ in the Toolbar to open a “MyEditorWindow“ Win... Read more

0
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By Design

Undo.isProcessing returns false in ChangeEvent when performing undo oper...

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Jul 23, 2024

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Version/s: 2022.3.39f1, 6000.0.12f1

Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to BugRepo > Open Window 3. Change the “Int Va... Read more

2
votes
Active

Models which have a LOD below the MaximumLOD level are not omitted in a ...

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.38f1, 6000.0.11f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “MaxLODbug” project 2. In the “Build Profiles” window (File > Build Profiles), make sure ... Read more

2
votes
Active

JsonSerialization.ToJson serializes "$type" when serializing Dictionaries

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1, 7000.0.0a1

How to reproduce: 1. Open the “Test.zip“ project 2. Open the “Playground“ Scene 3. Enter Play Mode 4. Observe the Console Exp... Read more

0
votes
Fixed

GDI object count in the Task Manager keeps increasing when invoking Edit...

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1, 7000.0.0a1

How to reproduce: 1. Open the “Details“ tab of the Task Manager 2. Enable the “GDI objects“ column by right-mouse-clicking any one... Read more

0
votes
Active

[URP] [APV] Crash on tlsf_free when generating lighting or opening a dif...

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Jul 23, 2024

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Version/s: 6000.0.11f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro“ project 2. Open the “SampleScene” 3. Open the Lighting window (Window > Rende... Read more

0
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In Progress

Converting Output to Output Particle ShaderGraph Octagon/Triangle is imp...

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Jul 23, 2024

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Version/s: 6000.0.12f1, 7000.0.0a1

*Steps to reproduce:* 1. Create a new graph 2. Convert Output to Output Particle ShaderGraph Octagon or Triangle *Actual re... Read more

1
votes
Active

Hierarchy filtering leaves all GameObjects gray when URP Opaque Texture ...

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Jul 23, 2024

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Version/s: 6000.0.12f1, 7000.0.0a1

How to reproduce: 1. Open the “URPEmpty6000.zip“ project 2. Open the “SampleScene“ 3. Type “s“ into the Search box in the Hierar... Read more

0
votes
Active

Autoconnect Profiler does not connect to the WebGL Player when the Unity...

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.37f1, 6000.0.10f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “WebGLProfilerConnect.zip” project 2. In the Build Settings, make sure the WebGL platform... Read more

0
votes
Active

PointerUpEvent is not registered by VisualElement when DragAndDrop is used

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Jul 23, 2024

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Version/s: 2021.3.40f1, 2022.3.39f1, 6000.0.12f1, 7000.0.0a1

Reproduction steps: 1. Open the attached “BugRepro” project 2. From the menu navigate to Tests > Pointer Up Test 3. Click on the ... Read more

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