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Fixed
Fixed in 10.1.3, 11.0.0
Votes
0
Found in [Package]
10.1.2
Issue ID
DANB-679
Regression
Yes
[2D][Animation] Skinning Editor bone and mesh Visibility sliders too short
How to reproduce:
1. Open the “SkinningEditor_Bug.zip“ project
2. Open the “Fei_Cel_group“ asset using Sprite Editor
3. Change the Mode to “Skinning Editor“ and toggle on “Visibility” in the Sprite Editor
4. Observe the Sliders in the Visibility section in the Sprite Editor
Expected result: The Sliders span is along the width of the Visibility section
Actual result: The Sliders are short
Reproducible in: 6000.0.0b11, 6000.0.11f1
Not reproducible in: 2021.3.40f1, 2022.3.38f1, 2023.3.0b10
Reproduced on: Windows 11 Pro (23H2)
Not reproduced on: No other environment tested
Note: The sliders are functional, but their length makes them barely usable
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Resolution Note (fix version 11.0.0):
Fixed for upcoming 2D Animation 11
Resolution Note (fix version 10.1.3):
Resolved as fixed in 2D Animation 10.1.3