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Editor crashes in tlsf_free during Animator deactivation
How to reproduce: 1. Open attached project2. Open scene GameScene.unity3. Play the scene4. Play the game until the first death- This... Read more
[Compiler] Sending enum cast to Method that expects an enum fails to com...
Steps to reproduce:1) open users project - check console Expected: It should either work or give a better error message Error:Unhand... Read more
[UNET] SyncListStruct.Clear isn't synced to clients if the object was di...
Steps to reproduce:1) Open users attached project2) Build and run as Server, Editor - client (connect client within 5secs of startin... Read more
Compiler error when compiling class with a constructor that takes an enu...
To reproduce:1. Open attached project2. Notice compiler error in console This project contains a single, simple class. It has valid ... Read more
[Mobile] Reflection Probes on mobile devices are reflecting distorted
To reproduce:1) Open attached project and TEST.unity2) Play in editor, notice the straight reflection of the red columns3) Build and... Read more
[Launcher] Fonts in launcher are inconsistent: both bold and regular
[Launcher]: Fonts in launcher are inconsistent: both bold and regular 1. What happenedOpen launcher Unity 15.In Projects and New win... Read more
UnityYAMLMerge crashes when given specific scenes to merge
Reproduction steps(Repro gif in the edit):1) Download and extract users submitted scenes.2) Import folder with scenes to Unity versi... Read more
Unresponsive profiler in a frame that has a lot of data
Steps to reproduce:1) Open users attached project.2) open profiling and enable deep profiling3) After one second, a script will exec... Read more
Folding one out of two collider component disable both colliders preview
Reproduction steps:1. Open the attached project2. Open scene "Scene"3. Select GameObject in the hierarchy "Cube"4. In the inspector ... Read more
[UNET] NetworkServer.Spawn doesn't sync rotation to clients
Steps to reproduce:1) open attached project "NetworkSpawn.zip"2) build and play with client and host3) click "Space" on one of the c... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default