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Bone blend weights using R32G32_FLOAT result in 2X scaled deformation of...
How to reproduce: 1. Open the “Latios-scale-problem“ project 2. Open the “SampleScene“ 3. Observe the Game view Expected result: No... Read more
[TMP] Clicking on Font Features dropdown in Extra Settings throws NullRe...
*Steps to reproduce:* 1. Open attached project "font-features.zip" 2. Open scene "Scenes/SampleScene" 3. In hierarchy, sele... Read more
"ArgumentException: Getting control 2's position in a group with only 2 ...
Reproduction steps: 1. Open the attached “repro_IN-78427“ project 2. Open the “Assets/Scenes/OutdoorsScene.unity“ 3. In the Hiera... Read more
Particle System using burst with Sub Emitters spawns incorrect amount of...
Reproduction steps: 1. Open the attached “ParticleEmit.zip” project 2. Double click on the “Main.prefab” from the Project Window ... Read more
Crash on aiPropertyCopyData when changing a value after an Alembic file ...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Prefabs/Door.prefab“ Prefab 3. In the Hierarchy ... Read more
Hub interferes with the MacOS shutdown process
How to reproduce: # Open the Hub 3.8.0 # Navigate to Apple Menu → Shutdown… # Observe the desktop Expected result: Unity Hub... Read more
A part of the Terrain that has been deleted gets detected when the chara...
How to reproduce: 1. Open the “Simple Game“ project 2. Open the “SampleScene“ 3. Enter the Play Mode 4. Using the arrow key/WASD mov... Read more
[visionOS] Memory usage increased between PolySpatial 1.1.4 and 1.2.3
Reproduction steps: 1. Create a new project 2. Build the project on “visionOS” platform (File > Build Settings > visionOS > Build)... Read more
[TMP] "Open Reference" links to wrong/outdated package
*Steps to reproduce:* # Create a new project. # Hierarchy > UI > Text - TextMeshPro. Install TMP Essentials when prompted. # V... Read more
The AssetBundle does not get unloaded when the "Addressables.UnloadScene...
How to reproduce: 1. Open the “addressable-scene-bundle-leak“ project 2. Open the “SceneLeakMain“ scene 3. Open the “Windows > As... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1