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RequireComponent causes components on prefabs to be duplicated on play
Reproduction steps:1) Open user's attached project2) Open "TestScene"3) Select "PrefabInstanceWithColliderReplaced" prefab in hierar... Read more
OnRectTransformPositionChange has different number of calls than usual i...
Steps to reproduce: 1. Open attached project2. Open scene "test"3. In hierarchy, expand "Canvas" and select "Scroll View"4. Run scen... Read more
Folder which contains ".Framework" in its name doesn't import DLL files
Steps to reproduce:1. Download and open attached project "Folder Bug.zip"2. Notice in project browser that is folder called "Plugins... Read more
[IL2CPP] Application crashes on startup when built with IL2CPP on Androi...
Reproduction steps:1. Open the attached project2. Build and run the project with IL2CPP on Android device3. App crashes on startup "... Read more
[RawImage] Movie texture isn't stretched onto RawImage and is rendered i...
Steps to reproduce: 1. Open attached project "MovieBugDemonstration.zip"2. Open scene "BugDemo"3. Run scene4. Notice that cube has m... Read more
Both VS2015 and MonoDevelop open same script
Script opened from Editor, opens both in VS2015 and Monodevelop. 2. How we can reproduce it using the example you attachedThis may b... Read more
GenerateID is not allowed to be called during serialization, call it fro...
An error is thrown when opening the project. After opening it, Unity somehow corrupts and starts throwing this error when creating n... Read more
Special symbol is visible in Scene/Game window, but not in Inspector's w...
Steps to reproduce:1. Open attached project.2. Load "FontBug" scene.3. Look at the Game or Scene window.4. Notice that the special s... Read more
[2DRectMask] After changing state of 2DRectMask scene has to be reloaded...
Steps to reproduce: 1. Open attached project2. Open scene "2D RectMask Repro"3. In hierarchy, expand Canvas and select Button4. Noti... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default