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Votes

1

Found in

2021.3.44f1

2022.3.50f1

6000.0.23f1

Issue ID

UUM-83893

Regression

No

OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1

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How to reproduce:
1. Open the attached “IN-85132” project
2. Open the “SampleScene” scene
3. Enter Play mode
4. Observe the Game window
5. Build And Run the project (File → Build And Run)
6. Observe the built game window

Expected result: The cube appears in front of the camera in the built game window the same way it does in the editor Game window
Actual result: The cube does not appear in front of the camera in the built game window

Reproducible in: 2021.3.44f1, 2022.3.50f1, 6000.0.23f1

Reproducible on: Windows 11
Not reproducible on: No other environments tested

Note: When making the frame interval 1 the cube is positioned in front of the camera both in-editor and in a built project, however in the built project the cube has a pink texture

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