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"Keyword space mismatch" is thrown when using Sky and Fog Volume
How to reproduce: Open the user's attached project Expected results: No errors are thrown in the Console window Actual results:... Read more
[TMP] Text in H1 style displays asterisks around text
*Steps to reproduce:* # Create a new project. # Hierarchy > UI > Text - TextMeshPro. Install TMP Essentials when prompted. # F... Read more
[Android] Asset Packs fail to load in the Player when the built Project ...
How to reproduce: 1. Open the attached “PADTest.zip” project 2. Build the Gradle project via the custom button in the toolbar (PAD... Read more
[TMP] Bold font style does not affect Title, Heading or C3 text styles
*Steps to reproduce:* # Create a new project. # Hierarchy > UI > Text - TextMeshPro. Install TMP Essentials when prompted. # F... Read more
Background color of "Value B" property doesn't change when the "Preview"...
Reproduction steps: 1. Open the attached “repro_IN-78023“ project 2. Open the “Assets/OutdoorsScene.unity“ 3. In the Hierarchy, s... Read more
[Quest] GameObject does not move to the position of GameObject with XR S...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Create-with-VR-Starter-Scene.unity” Scene... Read more
Initialized IMGUI text does not get displayed when it gets wrapped
Reproduction steps: 1. Open the attached "imgui-textwidth.zip" project 2. Open the “SampleScene” scene 3. Enter the Play mode 4. Ob... Read more
Crash on ParticleSystemRenderer::UpdateVertexInputLayout when copying an...
Reproduction steps: 1. Open the attached “ReproProj” project 2. Open the “Assets/Scenes/SampleScene.unity“ scene 3. In the Hierar... Read more
Black screen rendered when making a non-development Build
*Steps to reproduce:* 1. install the latest Unity 6000.0.7f1 2. create a new project with the Core 3D URP template 3. if de... Read more
[URP][Doc Sample] Create-custom-renderer-feature blur sample does not wo...
Note: ** according to comments from dev, we should edit edit the doc sample to not use frame bufferfetch as the blur effect samples ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1