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[Search] NullReferenceException on selecting Search > Scene scenes
*Steps to reproduce:* # Create a new *Universal 3D* project. # Open Window > Search > Scene. # Double click on SampleScene. It... Read more
The time consumption of the Burst function delegate call is unproportion...
How to reproduce: 1. Open the “Archive 3“ project 2. Open the “SampleScene“ 3. Open the “Window > General > Test Runner“ window ... Read more
ScriptableObjects lose the variables added through the Awake() method wh...
Reproduction steps: 1. Open the attached “ReproProj” project 2. In the Project window, select an existing “New Dialogue” and expan... Read more
[VisionOS] Material swap does not work for bake to mesh particle system ...
Reproduction steps: # Open the attached “Repro“ project # Build the project on “visionOS” platform (File > Build Settings > visi... Read more
[Linux] Editor has low FPS in Game View due to RenderPipelineManager.DoR...
Reproduction steps: 1. Open the “BugReport” project 2. Open “Assets/AWSIM/Scenes/Main/AutowareSimulation.unity” scene 3. Enter th... Read more
Scene view Camera cannot be moved when using the mouse, WASD keys, or th...
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/Scenes/Base.unity“ Scene 3. Open the Scene view tab ... Read more
[TextMeshPro] Warnings are thrown when adding TextMeshPro package
Reproduction steps: 1. Create a new 2D URP project 2. Click Window > Package Manager 3. Click “Add package by name…” 4. Enter “c... Read more
[Android]The Player displays a black screen when the OpenXR is used as t...
Reproduction steps: 1. Open the attached "ASDQWE" project 2. Build and run the Player (File > Build And Run) 3. Observe the Playe... Read more
Crash on RaiseException when initializing Render Pipeline Converters in ...
Reproduction steps: 1. Open the “user’s attached project” 2. Open the “Aphex” scene 3. Go to “Window\Rendering\Render Pipeline Co... Read more
The materials created in bakers are broken when Domain Reloading
How to reproduce: 1. Open the “BrokenMaterials.zip“ project 2. Open the “SampleScene“ 3. In the Hierarchy click on the checkbox n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor crashes when debugging a for loop
- Crash on UnityPlayer!profiling::ProfilerManager::DisposeProfilerRecorder+0xa when Player gets relaunched and exited after running for a long amount of time
- [Input system] When releasing one touch and pressing a second touch during a single frame, the second touch is not translated into UI event line OnPointerDown by the InputSystemUIInputModule
- URP Samples - multiple "Attempting to resolve render surface" and other errors appear when setting Quality pipeline asset
- OnDemandRendering.willCurrentFrameRender returns incorrect values in the Player when UnityEngine.Rendering.OnDemandRendering.renderFrameInterval is greater than 1