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[safari] texture error with 9-slicing
-e: the used textures have rendering errors but only in Safari -repro:--open attached attached project (Heroku file)--build project ... Read more
NavMeshAgent.remainingDistance doesn't work with two NavMeshAgents in th...
NavMeshAgent.remainingDistance doesn't work with two NavMeshAgents in the scene. According to the docs, "If the remaining distance i... Read more
AnimatorControllerPlayable crash on second run time instantiation of Run...
Steps to reproduce:1. Download and open attached project "DirectorPlayerPlayCrash.zip"2. Open scene "Scene" and play it3. Press Spac... Read more
[UNet] Client NetworkAnimator doesn't receive property changes
Steps to reproduce: 1. Open attached project and build it 2. Run 4 instances of project. (Let's call them "Client_A", "Client_B", "C... Read more
[UI][Rect] Dynamically creating Rect crashes the Editor
Repro steps:1) Open project "RectDynam" I attached and the "ECL Main" scene in it2) Play the scene - notice the button and white rec... Read more
Incorrect camera offscreen calculation
Reproduction steps:1. Open the attached project (Repro.zip)2. Open scene "New Scene"3. Play4. Using arrow keys rotate the object and... Read more
[Plugin] Native Plugins using .bundle files are not recognised by the Ed...
Steps to reproduce: 1. Open attached project2. Go to Plugins/iOS/64 Bit Plugins directory3. Click on the .bundle plugin file4. Notic... Read more
Ios 'release' builds seem to remove custom attributes on functions
iOS builds seem to remove custom attributes on functions with Release scheme. It works fine with Debug scheme. Read more
Removing animation key resets property to 0
Steps to reproduce: 1. Open attached project "778046.zip"2. Open scene "repro"3. In hierarchy, select Cube and open animation window... Read more
[Substance] GetProceduralFloat and GetProceduralColor returns 0 values
Steps to reproduce:1) open project '_SubstancesTest.zip'2) play scene 'sc00' Expected: All 3 spheres have their saturation changed o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API