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0
votes
Fixed

[XR][Quest][Multiview] Right eye flickers or renders a black image on th...

XR SDK

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Jul 29, 2020

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Version/s: 2019.4, 2019.4.5f1, 2020.1, 2020.2

Repro steps: 1. Open attached project 2. Make sure Multiview is used 3. Make sure the shader used for Left Controller is Particles/S... Read more

0
votes
Fixed

[Android] Crash: Signal 11 due to null pointer dereference on Android de...

Mobile

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Mar 26, 2021

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Version/s: 2020.1.0a11, 2020.3, 2020.3.1f1, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: app builds and runs successfully Actual r... Read more

0
votes
Fixed

FP32 is used for a temporary variable when compiling a shader

Shader System

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Nov 26, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2

Reproduction steps: 1. Create a new project 2. Import the attached "NewUnlitShader.shader" Shader 3. Select the "NewUnlitShader.shad... Read more

1
votes
Fixed

[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...

XR SDK

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Nov 08, 2019

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Version/s: 2019.1.0a6

Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more

0
votes
Fixed

[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...

IL2CPP

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Jan 06, 2016

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Version/s: 5.3.0f4

1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more

0
votes
Won't Fix

[Particles][Android] Significant decrease in particle performance in Uni...

Visual Effects - Legacy

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Feb 01, 2016

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Version/s: 5.3.2p1

Bad performance on Android devices related to the multithread rendering for particle systems in Unity 5.3 Reproduction steps: 1) Op... Read more

0
votes
By Design

Cinemachine Camera snaps on a moving GameObject incorrectly when changin...

Package: Cinemachine Classic

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Aug 22, 2023

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Version/s: 2.9.7, 3.0.0-pre.7

Reproduction steps: 1. Open the attached "repro_IN-51531.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Wait... Read more

2
votes
Fixed

Rendering Layers break additional lights

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Nov 25, 2022

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Version/s: 2022.2.0b16, 2023.1.0a20

Enabling rendering layers on the Pipeline asset makes additional lights disappear  Steps to repro: # Open attached project # ... Read more

0
votes
Won't Fix

[WebGL2.0][Instancing] GPU Instancing does not work in Editor if current...

WebGL

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Oct 03, 2017

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Version/s: 2017.3.0b3

Prerequisites: You'll need to have Unity Editor + WebGL support installed. Steps to repro: 1. Open attached project and 't1' scen... Read more

0
votes
By Design

ENABLE_MONO and ENABLE_IL2CPP directives are incorrectly defined when en...

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Sep 12, 2023

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Version/s: 2021.3.30f1, 2022.3.9f1, 2023.1.13f1, 2023.2.0b9, 2023.3.0a5

Reproduction steps: 1. Open project “Test_IL2CPP_Conditional_Compilation.zip” 2. Open “SampleScene” 3. Make sure the IL2CPP scrip... Read more

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