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[XR][Quest][Multiview] Right eye flickers or renders a black image on th...
Repro steps: 1. Open attached project 2. Make sure Multiview is used 3. Make sure the shader used for Left Controller is Particles/S... Read more
[Android] Crash: Signal 11 due to null pointer dereference on Android de...
Reproduction steps: 1. Open the user's attached project 2. Build and Run Expected result: app builds and runs successfully Actual r... Read more
FP32 is used for a temporary variable when compiling a shader
Reproduction steps: 1. Create a new project 2. Import the attached "NewUnlitShader.shader" Shader 3. Select the "NewUnlitShader.shad... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
[IL2CPP] Socket.Select throws NullReferenceException while using NetMQ l...
1. Install py27-zmq via macports 2. Go into project root 3. Via terminal python2.7 zmq_echo_rtr.py 4. Open project in Unity 5. Build... Read more
[Particles][Android] Significant decrease in particle performance in Uni...
Bad performance on Android devices related to the multithread rendering for particle systems in Unity 5.3 Reproduction steps: 1) Op... Read more
Cinemachine Camera snaps on a moving GameObject incorrectly when changin...
Reproduction steps: 1. Open the attached "repro_IN-51531.zip" project 2. Open the "SampleScene" Scene 3. Enter the Play Mode 4. Wait... Read more
Rendering Layers break additional lights
Enabling rendering layers on the Pipeline asset makes additional lights disappear Steps to repro: # Open attached project # ... Read more
[WebGL2.0][Instancing] GPU Instancing does not work in Editor if current...
Prerequisites: You'll need to have Unity Editor + WebGL support installed. Steps to repro: 1. Open attached project and 't1' scen... Read more
ENABLE_MONO and ENABLE_IL2CPP directives are incorrectly defined when en...
Reproduction steps: 1. Open project “Test_IL2CPP_Conditional_Compilation.zip” 2. Open “SampleScene” 3. Make sure the IL2CPP scrip... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- [Android] The Player loses focus when using UnityEngine.Handheld.StartActivityIndicator() with Facebook SDK