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[iOS][IL2CPP] C# DLL file translation to IL2CPP fails on Vector3 pointer...
Steps to reproduce: 1. Open attached project 2. Build the scene to iOS with IL2CPP scripting backend 3. Build the generated Xcode p... Read more
Locked Timeline loses focus of the object after entering and exiting Pla...
To reproduce: 1. In a new project, create an empty object 2. Open the Timeline window and create a timeline for the new object 3. L... Read more
[URP] QualitySettings.asset file gets overwritten with the same content ...
How to reproduce: 1. Create new Univeral RP template 2. In the directory of the project, open ProjectSettings -> QualitySettings.as... Read more
Clouds do not render in URP when VR with Render Mode set to Single Pass ...
Reproduction steps: 1. Open the user's attached "WeatherMaker_LatestUnity.zip" project 2. Open the "DemoSceneURP" Scene 3. Enter the... Read more
[Shuriken] Crash upon assigning the wrong particle List to the wrong Par...
Unity crashes if the wrong list of particles gets assigned to the wrong trigger event type. Repro steps: 1. Open Bug_Crash scene fr... Read more
Selecting children on a game object changes the current animation selection
Create a simple hierarchy of game objects as follows: Empty Game Object -> Cube -> Sphere Create an animation on the empty gam... Read more
[OSX] Input.GetKey() fails to detect keyboard input.
The input script has issue to detect keyboard input on OSX Editor and Player. The affected functions are: - Input.GetKey - Input.G... Read more
Specific project crashes with "Terrain::UpdateSplatMaterials" when dupli...
Steps to reproduce: 1. Open the attached project from the link "Case_1302424" 2. Open "06Liquors" scene 3. In the Hierarchy window... Read more
[UDP] User remains blocked from entering UDP settings after enabling Clo...
[UDP] User remains blocked from entering UDP settings after enabling Cloud Services After installing the Universal Distribution Por... Read more
[Shadergraph] Subgraphs containing derivative-related functions can be p...
Repro steps: 1. Create a subgraph 2. Create a "position" node 3. Create a "ddx" node 4. Plug the position node into the input of the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled